From 4f788c2ae90583f64e0cec6545a3da75a5aff0f8 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Sat, 1 Jun 2019 16:39:31 -0500 Subject: [Keymap] Xulkal user changes (#6044) * Xulkal user changes Xulkal user changes * Reduce code duplication * Massive user code refactor --- keyboards/rgbkb/sol/keymaps/xulkal/keymap.c | 93 +---------------------------- 1 file changed, 1 insertion(+), 92 deletions(-) (limited to 'keyboards/rgbkb/sol') diff --git a/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c index 5c560abad8..09c27428ec 100644 --- a/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c +++ b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c @@ -6,10 +6,6 @@ #include "split_util.h" #endif -#ifdef OLED_DRIVER_ENABLE - #include "oled_driver.h" -#endif - #define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns @@ -36,7 +32,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \ _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \ _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \ - KC_SPC, KC_DEL, KC_ENT, KC_SPC \ + KC_SPC, TD_DEL, KC_ENT, KC_SPC \ ), #ifndef GAMELAYER_DISABLE @@ -79,90 +75,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), #endif }; - -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#ifdef OLED_DRIVER_ENABLE - -static void render_logo(void) { - static const char PROGMEM sol_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - - oled_write_P(sol_logo, false); -} - - -static void render_status(void) { - // Render to mode icon - static const char PROGMEM mode_logo[2][3] = { - {0x97,0x98,0}, - {0xb7,0xb8,0} }; - - oled_write_P(mode_logo[0], false); - -#if defined(RGB_MATRIX_ENABLE) - static char buffer[20] = {0}; - snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val); - oled_write(buffer, false); -#endif - - oled_write_P(mode_logo[1], false); - -#if defined(RGB_MATRIX_ENABLE) - snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode); - oled_write(buffer, false); -#endif - - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - oled_write_P(PSTR("Layer: "), false); - switch (biton32(layer_state)) { - case _QWERTY: -#ifndef GAMELAYER_DISABLE - switch (biton32(default_layer_state)) { - case _QWERTY: - oled_write_P(PSTR("Default\n"), false); - break; - case _GAME: - oled_write_P(PSTR("Game\n"), false); - break; - default: - oled_write_P(PSTR("Undefined\n"), false); - break; - } -#else - oled_write_P(PSTR("Default\n"), false); -#endif - break; - case _LOWER: - oled_write_P(PSTR("Lower\n"), false); - break; - case _RAISE: - oled_write_P(PSTR("Raise\n"), false); - break; -#ifdef TRILAYER_ENABLED - case _ADJUST: - oled_write_P(PSTR("Adjust\n"), false); - break; -#endif - default: - oled_write_P(PSTR("Undefined\n"), false); - } - - // Host Keyboard LED Status - uint8_t led_usb_state = host_keyboard_leds(); - oled_write_P(led_usb_state & (1<