From 2a948e77715f0bd11d4b80315cf84c68890014d4 Mon Sep 17 00:00:00 2001 From: Cody Bender <50554676+cfbender@users.noreply.github.com> Date: Wed, 25 Sep 2019 15:20:20 -0600 Subject: [Keyboard] Add Crossed Keys/Keyhive Nightmare (#6796) * initial draft of nightmare files * fixed pins * fixed MT keycodes * updated READMEs * updated title in main readme * updated for split space * added OPT_TAB * fixed layer 1 keymap * Add DEL to keymap * Update Bootmagic pins * Update Keymap * Fix missing ) * Update Up arrow on keymap * Add hosted image for Nightmare render * Update info.json for Nightmare layout * Resolve suggestions from drashna * Add split space layout in nightmare.h and info.json --- keyboards/nightmare/nightmare.h | 51 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 keyboards/nightmare/nightmare.h (limited to 'keyboards/nightmare/nightmare.h') diff --git a/keyboards/nightmare/nightmare.h b/keyboards/nightmare/nightmare.h new file mode 100644 index 0000000000..017e3494e0 --- /dev/null +++ b/keyboards/nightmare/nightmare.h @@ -0,0 +1,51 @@ +/* Copyright 2019 cfbender + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#pragma once + +#include "quantum.h" + +/* This a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT_default( \ + k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \ + k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k213, \ + k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k313, \ + k300, k301, k302, k307, k311, k312 \ +) { \ + { k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013 }, \ + { k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113 }, \ + { k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213 }, \ + { k300, k301, k302, KC_NO, KC_NO, KC_NO, KC_NO, k307, KC_NO, KC_NO, KC_NO, k311, k312, k313 } \ +} + + +#define LAYOUT_split( \ + k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \ + k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k213, \ + k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k313, \ + k300, k301, k302, k304, k305, k307, k309, k311, k312 \ +) { \ + { k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013 }, \ + { k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113 }, \ + { k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213 }, \ + { k300, k301, k302, KC_NO, k304, k305, KC_NO, k307, KC_NO, k309, KC_NO, k311, k312, k313 } \ +} -- cgit v1.2.3