From d9e5a5f2dbbc99516e5b81776c2130cceab6691b Mon Sep 17 00:00:00 2001 From: Gianluca D'Abrosca <63099818+dbrglc@users.noreply.github.com> Date: Mon, 10 Jan 2022 10:13:35 +0100 Subject: [Keymap] bongocat_wpm_responsive for lily58 (#14922) * Adding the keymap of the wpm responsive bongocat * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Adding the License * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c * Update keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c --- .../keymaps/bongocat_wpm_responsive/keymap.c | 334 +++++++++++++++++++++ 1 file changed, 334 insertions(+) create mode 100644 keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c (limited to 'keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c') diff --git a/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c b/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c new file mode 100644 index 0000000000..f93e9050c4 --- /dev/null +++ b/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c @@ -0,0 +1,334 @@ +/* Copyright 2021 (@dbrglc) +* +* This program is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program. If not, see . +*/ + +#include QMK_KEYBOARD_H + + +enum custom_layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST, +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE, + ADJUST, +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | = | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | - | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * |CANC | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER | + * | | | |/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + + [_QWERTY] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, + KC_DEL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LCTRL, KC_LALT, KC_LGUI, KC_SPC, KC_ENT, KC_BSPC, RAISE, LOWER +), +/* LOWER + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ` | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | - | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * | | | | | | |-------| |-------| | _ | + | { | } | | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER | + * | | | |/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + +[_LOWER] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD, + _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, _______, _______, _______, _______, _______, _______, _______ +), +/* RAISE + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | F1 | F2 | F3 | F4 | F5 | F6 |-------. ,-------| | Left | Down | Up |Right | | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * | F7 | F8 | F9 | F10 | F11 | F12 |-------| |-------| + | - | = | [ | ] | \ | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER | + * | | | |/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + +[_RAISE] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, _______, _______, _______, _______, _______, _______, _______ +), +/* ADJUST + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | |-------. ,-------| | |RGB ON| HUE+ | SAT+ | VAL+ | + * |------+------+------+------+------+------| | | |------+------+------+------+------+------| + * | | | | | | |-------| |-------| | | MODE | HUE- | SAT- | VAL- | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER | + * | | | |/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + + [_ADJUST] = LAYOUT( + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, + _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +//SSD1306 OLED update loop, make sure to enable OLED_ENABLE=yes in rules.mk +#ifdef OLED_ENABLE + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (!is_keyboard_master()) + return OLED_ROTATION_180; // flips the display 180 degrees if offhand + return rotation; +} + +// When you add source files to SRC in rules.mk, you can use functions. +const char *read_layer_state(void); +const char *read_logo(void); +void set_keylog(uint16_t keycode, keyrecord_t *record); +const char *read_keylog(void); +const char *read_keylogs(void); + +// const char *read_mode_icon(bool swap); +// const char *read_host_led_state(void); +// void set_timelog(void); +// const char *read_timelog(void); + +char wpm_str[16]; + +// WPM-responsive animation stuff here +#define IDLE_FRAMES 5 +#define IDLE_SPEED 40 // below this wpm value your animation will idle + +// #define PREP_FRAMES 1 // uncomment if >1 + +#define TAP_FRAMES 2 +#define TAP_SPEED 60 // above this wpm value typing animation to triggere + +#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +#define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, may need fixing +#define ANIM_SIZE 640 // number of bytes in array, minimize for adequate firmware size, max is 1024 + +uint16_t anim_timer = 0; +uint16_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +uint8_t current_tap_frame = 0; + +// +// Render right OLED display animation +// +static void render_anim(void) { + + // Idle animation + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, + 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64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, + 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64, + 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + }; + + // Prep animation + static const char PROGMEM prep[][ANIM_SIZE] = { + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64, + 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + + }; + + // Typing animation + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159, + 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1, + 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32, + 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + + }; + + //assumes 1 frame prep stage + void animation_phase(void) { + if(get_current_wpm() <=IDLE_SPEED){ + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_clear(); + oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); + } + if(get_current_wpm() >IDLE_SPEED && get_current_wpm() 1 + oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1 + } + if(get_current_wpm() >=TAP_SPEED){ + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_clear(); + oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); + } + } + if(get_current_wpm() != 0) { + if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read(); + animation_phase(); + } + anim_sleep = timer_read(); + } else { + if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read(); + animation_phase(); + } + if(timer_elapsed(anim_sleep) > SLEEP_TIMER) { +// oled_off(); + } + } +} + +void oled_task_user(void) { + if (is_keyboard_master()) { + oled_set_cursor(0,1); + uint8_t n = get_current_wpm(); + char wpm_counter[4]; + wpm_counter[3] = '\0'; + wpm_counter[2] = '0' + n % 10; + wpm_counter[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' '; + wpm_counter[0] = n / 10 ? '0' + n / 10 : ' '; + oled_write_P(PSTR("WPM: "), false); + oled_write(wpm_counter, false); + oled_set_cursor(0,3); { + oled_write_ln(read_layer_state(), false); + } + } else { + render_anim(); + } +} +#endif // OLED_DRIVER_ENABLE + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { +#ifdef OLED_ENABLE + set_keylog(keycode, record); +#endif + // set_timelog(); + } + + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + } + return true; +} -- cgit v1.2.3