From 101d7b533745947ef2b92a919d5f02a137428235 Mon Sep 17 00:00:00 2001 From: jpuerto96 Date: Thu, 1 Sep 2022 19:32:47 -0400 Subject: [Keyboard] Add Ingrained Keyboard (#15928) Co-authored-by: Drashna Jaelre Co-authored-by: Ryan Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Juan Puerto Co-authored-by: jpuerto-psc <68066250+jpuerto-psc@users.noreply.github.com> --- keyboards/ingrained/keymaps/3x5/keymap.c | 23 +++++++++++++++++++++++ keyboards/ingrained/keymaps/3x5/readme.md | 1 + keyboards/ingrained/keymaps/default/keymap.c | 23 +++++++++++++++++++++++ keyboards/ingrained/keymaps/default/readme.md | 1 + 4 files changed, 48 insertions(+) create mode 100644 keyboards/ingrained/keymaps/3x5/keymap.c create mode 100644 keyboards/ingrained/keymaps/3x5/readme.md create mode 100644 keyboards/ingrained/keymaps/default/keymap.c create mode 100644 keyboards/ingrained/keymaps/default/readme.md (limited to 'keyboards/ingrained/keymaps') diff --git a/keyboards/ingrained/keymaps/3x5/keymap.c b/keyboards/ingrained/keymaps/3x5/keymap.c new file mode 100644 index 0000000000..ed34809b42 --- /dev/null +++ b/keyboards/ingrained/keymaps/3x5/keymap.c @@ -0,0 +1,23 @@ +// Copyright 2021 s8erdude (@jpuerto96) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layer_names { + _BASE, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_split_3x5_3( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, + KC_LGUI, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_RALT + ) +}; diff --git a/keyboards/ingrained/keymaps/3x5/readme.md b/keyboards/ingrained/keymaps/3x5/readme.md new file mode 100644 index 0000000000..c2a997fcbf --- /dev/null +++ b/keyboards/ingrained/keymaps/3x5/readme.md @@ -0,0 +1 @@ +# The 3x5 keymap for ingrained diff --git a/keyboards/ingrained/keymaps/default/keymap.c b/keyboards/ingrained/keymaps/default/keymap.c new file mode 100644 index 0000000000..b09702e9ee --- /dev/null +++ b/keyboards/ingrained/keymaps/default/keymap.c @@ -0,0 +1,23 @@ +// Copyright 2021 s8erdude (@jpuerto96) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layer_names { + _BASE, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_split_3x6_3( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LGUI, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_RALT + ), +}; diff --git a/keyboards/ingrained/keymaps/default/readme.md b/keyboards/ingrained/keymaps/default/readme.md new file mode 100644 index 0000000000..804feead66 --- /dev/null +++ b/keyboards/ingrained/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for ingrained -- cgit v1.2.3