From 55843480fffddebf15b3557fb11dca6206ab7b7b Mon Sep 17 00:00:00 2001 From: Zach White Date: Mon, 28 Dec 2020 20:06:07 -0800 Subject: Fix compile issues from the error page (#11314) * fix abacus so it works with configurator * create the keymap path if it doesn't exist * bpiphany/unloved_bastard: remove the nested macros, move default keymap to json * readd the unloved_bastard default keymap * fix clueboard/card * fixup handwired/2x5keypad * fixup hub16 * matrix/noah: remove the broken matrix print code to fix compilation * reinstate matrix_print with the right include * Revert "create the keymap path if it doesn't exist" This reverts commit af732776a539e8c6e2edf2e54f4d7f5ffa65b3a2. --- keyboards/hub16/keymaps/default_tap_dance/keymap.c | 115 +++++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100755 keyboards/hub16/keymaps/default_tap_dance/keymap.c (limited to 'keyboards/hub16/keymaps/default_tap_dance/keymap.c') diff --git a/keyboards/hub16/keymaps/default_tap_dance/keymap.c b/keyboards/hub16/keymaps/default_tap_dance/keymap.c new file mode 100755 index 0000000000..d3cad67ae1 --- /dev/null +++ b/keyboards/hub16/keymaps/default_tap_dance/keymap.c @@ -0,0 +1,115 @@ +/* Copyright 2019 Josh Johnson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// Function key we are 'wrapping' usual key presses in +#define KC_WRAP KC_F24 + +// Keyboard Layers +enum keyboard_layers{ + _BASE = 0, + _CTRL +}; + +// Tap Dance Declarations +void td_ctrl (qk_tap_dance_state_t *state, void *user_data); + +enum tap_dance { CTRL = 0, BASE = 1 }; + +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for standard key on base layer, twice to toggle to control layer + [CTRL] = ACTION_TAP_DANCE_FN(td_ctrl), + [BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE)}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( /* Base */ + KC_S, KC_V, + KC_A, KC_B, KC_C, KC_D, + KC_E, KC_F, KC_G, KC_H, + KC_I, KC_J, KC_K, KC_L, + KC_M, KC_N, KC_O, TD(CTRL) + ), + + [_CTRL] = LAYOUT( /* Control */ + KC_NO, KC_NO, + _______, RGB_MOD, RGB_RMOD, RGB_TOG, + RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, + RGB_SAD, RGB_SAI, _______, _______, + _______, _______, RESET, TD(BASE) + ), +}; + +// Keyboard is setup to 'wrap' the pressed key with an unused Fxx key, +// allowing for easy differentiation from a real keyboard. +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* Left Encoder */ + if (clockwise) { + register_code(KC_WRAP); + tap_code(KC_R); + unregister_code(KC_WRAP); + } else { + register_code(KC_WRAP); + tap_code(KC_Q); + unregister_code(KC_WRAP); + } + } else if (index == 1) { /* Right Encoder */ + if (clockwise) { + register_code(KC_WRAP); + tap_code(KC_U); + unregister_code(KC_WRAP); + } else { + register_code(KC_WRAP); + tap_code(KC_T); + unregister_code(KC_WRAP); + } + } +} + +// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c) +// Shoutout to drashna on the QMK discord for basically writing this for me.... :P +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + static uint8_t f24_tracker; + switch (keycode) { + case KC_A ... KC_F23: + case KC_EXECUTE ... KC_EXSEL: + if (record->event.pressed) { + register_code(KC_WRAP); + f24_tracker++; + register_code(keycode); + } else { + unregister_code(keycode); + f24_tracker--; + if (!f24_tracker) { + unregister_code(KC_WRAP); + } + } + return false; + break; + } + return true; +} + +// Below works around TD() not running key press through process_record_user. +// Fixes bug of CTRL layer move key not being wrapped in by modifier on single tap +void td_ctrl (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code(KC_WRAP); + tap_code(KC_P); + unregister_code(KC_WRAP); + } else if (state->count == 2) { + layer_move(_CTRL); + } +} \ No newline at end of file -- cgit v1.2.3