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Diffstat (limited to 'quantum/rgb_matrix_animations/solid_splash_anim.h')
-rw-r--r--quantum/rgb_matrix_animations/solid_splash_anim.h39
1 files changed, 17 insertions, 22 deletions
diff --git a/quantum/rgb_matrix_animations/solid_splash_anim.h b/quantum/rgb_matrix_animations/solid_splash_anim.h
index 441f35576b..99efb4996a 100644
--- a/quantum/rgb_matrix_animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix_animations/solid_splash_anim.h
@@ -1,36 +1,31 @@
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-#if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
+# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
RGB_MATRIX_EFFECT(SOLID_SPLASH)
-#endif
+# endif
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
-#endif
+# endif
-#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
- if (effect > 255)
- effect = 255;
+ if (effect > 255) effect = 255;
hsv.v = qadd8(hsv.v, 255 - effect);
return hsv;
}
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
-bool SOLID_SPLASH(effect_params_t* params) {
- return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
-}
-#endif
+# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
+# endif
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-bool SOLID_MULTISPLASH(effect_params_t* params) {
- return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
-}
-#endif
+# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
+# endif
-#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
-#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED