diff options
Diffstat (limited to 'quantum/backlight')
-rw-r--r-- | quantum/backlight/backlight.c | 194 |
1 files changed, 193 insertions, 1 deletions
diff --git a/quantum/backlight/backlight.c b/quantum/backlight/backlight.c index e26de86bf9..708022f68f 100644 --- a/quantum/backlight/backlight.c +++ b/quantum/backlight/backlight.c @@ -1 +1,193 @@ -// TODO: Add common code here, for example cie_lightness implementation +/* +Copyright 2013 Mathias Andersson <wraul@dbox.se> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "backlight.h" +#include "eeconfig.h" +#include "debug.h" + +backlight_config_t backlight_config; + +/** \brief Backlight initialization + * + * FIXME: needs doc + */ +void backlight_init(void) { + /* check signature */ + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + backlight_config.raw = eeconfig_read_backlight(); + if (backlight_config.level > BACKLIGHT_LEVELS) { + backlight_config.level = BACKLIGHT_LEVELS; + } + backlight_set(backlight_config.enable ? backlight_config.level : 0); +} + +/** \brief Backlight increase + * + * FIXME: needs doc + */ +void backlight_increase(void) { + if (backlight_config.level < BACKLIGHT_LEVELS) { + backlight_config.level++; + } + backlight_config.enable = 1; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight increase: %u\n", backlight_config.level); + backlight_set(backlight_config.level); +} + +/** \brief Backlight decrease + * + * FIXME: needs doc + */ +void backlight_decrease(void) { + if (backlight_config.level > 0) { + backlight_config.level--; + backlight_config.enable = !!backlight_config.level; + eeconfig_update_backlight(backlight_config.raw); + } + dprintf("backlight decrease: %u\n", backlight_config.level); + backlight_set(backlight_config.level); +} + +/** \brief Backlight toggle + * + * FIXME: needs doc + */ +void backlight_toggle(void) { + bool enabled = backlight_config.enable; + dprintf("backlight toggle: %u\n", enabled); + if (enabled) + backlight_disable(); + else + backlight_enable(); +} + +/** \brief Enable backlight + * + * FIXME: needs doc + */ +void backlight_enable(void) { + if (backlight_config.enable) return; // do nothing if backlight is already on + + backlight_config.enable = true; + if (backlight_config.raw == 1) // enabled but level == 0 + backlight_config.level = 1; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight enable\n"); + backlight_set(backlight_config.level); +} + +/** \brief Disable backlight + * + * FIXME: needs doc + */ +void backlight_disable(void) { + if (!backlight_config.enable) return; // do nothing if backlight is already off + + backlight_config.enable = false; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight disable\n"); + backlight_set(0); +} + +/** /brief Get the backlight status + * + * FIXME: needs doc + */ +bool is_backlight_enabled(void) { return backlight_config.enable; } + +/** \brief Backlight step through levels + * + * FIXME: needs doc + */ +void backlight_step(void) { + backlight_config.level++; + if (backlight_config.level > BACKLIGHT_LEVELS) { + backlight_config.level = 0; + } + backlight_config.enable = !!backlight_config.level; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight step: %u\n", backlight_config.level); + backlight_set(backlight_config.level); +} + +/** \brief Backlight set level + * + * FIXME: needs doc + */ +void backlight_level(uint8_t level) { + if (level > BACKLIGHT_LEVELS) level = BACKLIGHT_LEVELS; + backlight_config.level = level; + backlight_config.enable = !!backlight_config.level; + eeconfig_update_backlight(backlight_config.raw); + backlight_set(backlight_config.level); +} + +/** \brief Get backlight level + * + * FIXME: needs doc + */ +uint8_t get_backlight_level(void) { return backlight_config.level; } + +#ifdef BACKLIGHT_BREATHING +/** \brief Backlight breathing toggle + * + * FIXME: needs doc + */ +void backlight_toggle_breathing(void) { + bool breathing = backlight_config.breathing; + dprintf("backlight breathing toggle: %u\n", breathing); + if (breathing) + backlight_disable_breathing(); + else + backlight_enable_breathing(); +} + +/** \brief Enable backlight breathing + * + * FIXME: needs doc + */ +void backlight_enable_breathing(void) { + if (backlight_config.breathing) return; // do nothing if breathing is already on + + backlight_config.breathing = true; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight breathing enable\n"); + breathing_enable(); +} + +/** \brief Disable backlight breathing + * + * FIXME: needs doc + */ +void backlight_disable_breathing(void) { + if (!backlight_config.breathing) return; // do nothing if breathing is already off + + backlight_config.breathing = false; + eeconfig_update_backlight(backlight_config.raw); + dprintf("backlight breathing disable\n"); + breathing_disable(); +} + +/** \brief Get the backlight breathing status + * + * FIXME: needs doc + */ +bool is_backlight_breathing(void) { return backlight_config.breathing; } +#endif |