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-rw-r--r--keyboards/lets_split/keymaps/hvp/config.h40
-rw-r--r--keyboards/lets_split/keymaps/hvp/keymap.c65
-rw-r--r--keyboards/lets_split/keymaps/hvp/readme.md10
-rw-r--r--keyboards/lets_split/keymaps/hvp/rules.mk2
4 files changed, 117 insertions, 0 deletions
diff --git a/keyboards/lets_split/keymaps/hvp/config.h b/keyboards/lets_split/keymaps/hvp/config.h
new file mode 100644
index 0000000000..df24c53cde
--- /dev/null
+++ b/keyboards/lets_split/keymaps/hvp/config.h
@@ -0,0 +1,40 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+ // place overrides here
+#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+ SONG(COLEMAK_SOUND), \
+ SONG(DVORAK_SOUND) \
+ }
+
+/* Use I2C or Serial, not both */
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 10
diff --git a/keyboards/lets_split/keymaps/hvp/keymap.c b/keyboards/lets_split/keymaps/hvp/keymap.c
new file mode 100644
index 0000000000..e9ebd46d64
--- /dev/null
+++ b/keyboards/lets_split/keymaps/hvp/keymap.c
@@ -0,0 +1,65 @@
+#include QMK_KEYBOARD_H
+#include "hvp.c"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _LOWER 3
+#define _RAISE 4
+#define _NAVI 5
+#define _ADJUST 6
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE
+};
+
+
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define ADJUST MO(_ADJUST)
+
+#define LT3_ESC LT(5, KC_ESC)
+#define LT4_TAB LT(6, KC_TAB)
+#define F_NAVI LT(5, KC_F)
+
+
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+[_QWERTY] = LAYOUT_ortho_4x12(
+ LT4_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ LT3_ESC, KC_A, KC_S, KC_D, F_NAVI, LT(6,KC_G), KC_H, KC_J, KC_K, KC_L, TD(TD1), TD(TD2),
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, TD(TD3), KC_SFTENT ,
+ KC_LCTL, KC_APP, KC_LGUI, KC_LALT, LT(3,KC_SPC), SFT_T(KC_SPC), KC_SFTENT, LT(4,KC_SPC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+[_RAISE] = LAYOUT_ortho_4x12( /* Right */
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_DEL, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+),
+
+[_LOWER] = LAYOUT_ortho_4x12( /* Left */
+ KC_TILDE, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT, KC_CIRCUMFLEX, KC_AMPERSAND, KC_ASTERISK, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_BSPC,
+ KC_DEL, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
+ _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_TILD,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+),
+
+[_NAVI] = LAYOUT_ortho_4x12( /* Esc */
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ _______, _______, _______, D_NAVI, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
+ _______, _______, _______, _______, _______,KC_MUTE, KC_MPLY, KC_MSTP, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+),
+
+[_ADJUST] = LAYOUT_ortho_4x12( /* Tab */
+ _______, RGB_TOG, RGB_MOD, RGB_RMOD, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, _______,
+ _______, RGB_M_P, RGB_HUD, RGB_HUI, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______,
+ KC_PSCR, _______, RGB_SAD, RGB_SAI, _______, _______, KC_0, KC_1, KC_2, KC_3, _______, _______,
+ RESET, _______, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______
+)};
diff --git a/keyboards/lets_split/keymaps/hvp/readme.md b/keyboards/lets_split/keymaps/hvp/readme.md
new file mode 100644
index 0000000000..a43b9d52ec
--- /dev/null
+++ b/keyboards/lets_split/keymaps/hvp/readme.md
@@ -0,0 +1,10 @@
+Keyboard: Lets split!
+Keys: 48key ortho 40% keyboard
+Layout: Swedish characters on main layer using tapdance. Built for eurkey keyboard layout.
+Flash instructions: Flash using avrdude, will req the hvp user space to compile.
+
+> make lets_split/rev2:hvp:avrdude
+
+Links:
+Github - https://github.com/qmk/qmk_firmware/tree/master/keyboards/lets_split
+Eurkey layout - https://eurkey.steffen.bruentjen.eu/
diff --git a/keyboards/lets_split/keymaps/hvp/rules.mk b/keyboards/lets_split/keymaps/hvp/rules.mk
new file mode 100644
index 0000000000..1c1ed316a0
--- /dev/null
+++ b/keyboards/lets_split/keymaps/hvp/rules.mk
@@ -0,0 +1,2 @@
+RGBLIGHT_ENABLE = yes
+TAP_DANCE_ENABLE = yes \ No newline at end of file