diff options
author | Fred Sundvik <fsundvik@gmail.com> | 2016-07-06 20:15:45 +0300 |
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committer | Fred Sundvik <fsundvik@gmail.com> | 2016-07-06 20:15:45 +0300 |
commit | 9f33a5593cc70dfb0885328061f1aa4b2c2fa386 (patch) | |
tree | c122041dcc3c4e2d01daf5995dad03939d16f55c /quantum/visualizer/example_integration | |
parent | 19f480992c015aec0a15dca43e740bad8b7834e6 (diff) | |
parent | bde869aa7ec8601459bc63b9636081d21108d1be (diff) |
Add 'quantum/visualizer/' from commit 'bde869aa7ec8601459bc63b9636081d21108d1be'
git-subtree-dir: quantum/visualizer
git-subtree-mainline: 19f480992c015aec0a15dca43e740bad8b7834e6
git-subtree-split: bde869aa7ec8601459bc63b9636081d21108d1be
Diffstat (limited to 'quantum/visualizer/example_integration')
-rw-r--r-- | quantum/visualizer/example_integration/callbacks.c | 36 | ||||
-rw-r--r-- | quantum/visualizer/example_integration/gfxconf.h | 325 | ||||
-rw-r--r-- | quantum/visualizer/example_integration/lcd_backlight_hal.c | 91 | ||||
-rw-r--r-- | quantum/visualizer/example_integration/visualizer_user.c | 121 |
4 files changed, 573 insertions, 0 deletions
diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c new file mode 100644 index 0000000000..2539615d65 --- /dev/null +++ b/quantum/visualizer/example_integration/callbacks.c @@ -0,0 +1,36 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#include "keyboard.h" +#include "action_layer.h" +#include "visualizer.h" +#include "host.h" + +void post_keyboard_init(void) { + visualizer_init(); +} + +void post_keyboard_task() { + visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds()); +} diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h new file mode 100644 index 0000000000..304c5d187a --- /dev/null +++ b/quantum/visualizer/example_integration/gfxconf.h @@ -0,0 +1,325 @@ +/** + * This file has a different license to the rest of the uGFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +/** + * Copy this file into your project directory and rename it as gfxconf.h + * Edit your copy to turn on the uGFX features you want to use. + * The values below are the defaults. + * + * Only remove the comments from lines where you want to change the + * default value. This allows definitions to be included from + * driver makefiles when required and provides the best future + * compatibility for your project. + * + * Please use spaces instead of tabs in this file. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + + +/////////////////////////////////////////////////////////////////////////// +// GOS - One of these must be defined, preferably in your Makefile // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_OS_CHIBIOS TRUE +//#define GFX_USE_OS_FREERTOS FALSE +// #define GFX_FREERTOS_USE_TRACE FALSE +//#define GFX_USE_OS_WIN32 FALSE +//#define GFX_USE_OS_LINUX FALSE +//#define GFX_USE_OS_OSX FALSE +//#define GFX_USE_OS_ECOS FALSE +//#define GFX_USE_OS_RAWRTOS FALSE +//#define GFX_USE_OS_ARDUINO FALSE +//#define GFX_USE_OS_KEIL FALSE +//#define GFX_USE_OS_CMSIS FALSE +//#define GFX_USE_OS_RAW32 FALSE +// #define INTERRUPTS_OFF() optional_code +// #define INTERRUPTS_ON() optional_code +// These are not defined by default for some reason +#define GOS_NEED_X_THREADS FALSE +#define GOS_NEED_X_HEAP FALSE + +// Options that (should where relevant) apply to all operating systems + #define GFX_NO_INLINE FALSE +// #define GFX_COMPILER GFX_COMPILER_UNKNOWN +// #define GFX_CPU GFX_CPU_UNKNOWN +// #define GFX_OS_HEAP_SIZE 0 +// #define GFX_OS_NO_INIT FALSE +// #define GFX_OS_INIT_NO_WARNING FALSE +// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine +// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine +// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine + + +/////////////////////////////////////////////////////////////////////////// +// GDISP // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GDISP TRUE + +//#define GDISP_NEED_AUTOFLUSH FALSE +//#define GDISP_NEED_TIMERFLUSH FALSE +//#define GDISP_NEED_VALIDATION TRUE +//#define GDISP_NEED_CLIP TRUE +//#define GDISP_NEED_CIRCLE FALSE +//#define GDISP_NEED_ELLIPSE FALSE +//#define GDISP_NEED_ARC FALSE +//#define GDISP_NEED_ARCSECTORS FALSE +//#define GDISP_NEED_CONVEX_POLYGON FALSE +//#define GDISP_NEED_SCROLL FALSE +//#define GDISP_NEED_PIXELREAD FALSE +//#define GDISP_NEED_CONTROL FALSE +//#define GDISP_NEED_QUERY FALSE +//#define GDISP_NEED_MULTITHREAD FALSE +//#define GDISP_NEED_STREAMING FALSE +#define GDISP_NEED_TEXT TRUE +// #define GDISP_NEED_TEXT_WORDWRAP FALSE +// #define GDISP_NEED_ANTIALIAS FALSE +// #define GDISP_NEED_UTF8 FALSE + #define GDISP_NEED_TEXT_KERNING TRUE +// #define GDISP_INCLUDE_FONT_UI1 FALSE +// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font. +// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE + #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE +// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE +// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE + #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE +// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE +// #define GDISP_INCLUDE_USER_FONTS FALSE + +//#define GDISP_NEED_IMAGE FALSE +// #define GDISP_NEED_IMAGE_NATIVE FALSE +// #define GDISP_NEED_IMAGE_GIF FALSE +// #define GDISP_NEED_IMAGE_BMP FALSE +// #define GDISP_NEED_IMAGE_BMP_1 FALSE +// #define GDISP_NEED_IMAGE_BMP_4 FALSE +// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE +// #define GDISP_NEED_IMAGE_BMP_8 FALSE +// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE +// #define GDISP_NEED_IMAGE_BMP_16 FALSE +// #define GDISP_NEED_IMAGE_BMP_24 FALSE +// #define GDISP_NEED_IMAGE_BMP_32 FALSE +// #define GDISP_NEED_IMAGE_JPG FALSE +// #define GDISP_NEED_IMAGE_PNG FALSE +// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE + +//#define GDISP_NEED_PIXMAP FALSE +// #define GDISP_NEED_PIXMAP_IMAGE FALSE + +//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used. +//#define GDISP_LINEBUF_SIZE 128 +//#define GDISP_STARTUP_COLOR Black +#define GDISP_NEED_STARTUP_LOGO FALSE + +//#define GDISP_TOTAL_DISPLAYS 1 + +//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32 +// #ifdef GDISP_DRIVER_LIST +// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability +// #define GDISP_HARDWARE_STREAM_WRITE FALSE +// #define GDISP_HARDWARE_STREAM_READ FALSE +// #define GDISP_HARDWARE_STREAM_POS FALSE +// #define GDISP_HARDWARE_DRAWPIXEL FALSE +// #define GDISP_HARDWARE_CLEARS FALSE +// #define GDISP_HARDWARE_FILLS FALSE +// #define GDISP_HARDWARE_BITFILLS FALSE +// #define GDISP_HARDWARE_SCROLL FALSE +// #define GDISP_HARDWARE_PIXELREAD FALSE +// #define GDISP_HARDWARE_CONTROL FALSE +// #define GDISP_HARDWARE_QUERY FALSE +// #define GDISP_HARDWARE_CLIP FALSE + + #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888 +// #endif + +// The custom format is not defined for some reason, so define it as error +// so we don't get compiler warnings +#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR + +#define GDISP_USE_GFXNET FALSE +// #define GDISP_GFXNET_PORT 13001 +// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE +// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE +// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GWIN // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GWIN FALSE + +//#define GWIN_NEED_WINDOWMANAGER FALSE +// #define GWIN_REDRAW_IMMEDIATE FALSE +// #define GWIN_REDRAW_SINGLEOP FALSE +// #define GWIN_NEED_FLASHING FALSE +// #define GWIN_FLASHING_PERIOD 250 + +//#define GWIN_NEED_CONSOLE FALSE +// #define GWIN_CONSOLE_USE_HISTORY FALSE +// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE +// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE +// #define GWIN_CONSOLE_ESCSEQ FALSE +// #define GWIN_CONSOLE_USE_BASESTREAM FALSE +// #define GWIN_CONSOLE_USE_FLOAT FALSE +//#define GWIN_NEED_GRAPH FALSE +//#define GWIN_NEED_GL3D FALSE + +//#define GWIN_NEED_WIDGET FALSE +//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1 +// #define GWIN_NEED_LABEL FALSE +// #define GWIN_LABEL_ATTRIBUTE FALSE +// #define GWIN_NEED_BUTTON FALSE +// #define GWIN_BUTTON_LAZY_RELEASE FALSE +// #define GWIN_NEED_SLIDER FALSE +// #define GWIN_SLIDER_NOSNAP FALSE +// #define GWIN_SLIDER_DEAD_BAND 5 +// #define GWIN_SLIDER_TOGGLE_INC 20 +// #define GWIN_NEED_CHECKBOX FALSE +// #define GWIN_NEED_IMAGE FALSE +// #define GWIN_NEED_IMAGE_ANIMATION FALSE +// #define GWIN_NEED_RADIO FALSE +// #define GWIN_NEED_LIST FALSE +// #define GWIN_NEED_LIST_IMAGES FALSE +// #define GWIN_NEED_PROGRESSBAR FALSE +// #define GWIN_PROGRESSBAR_AUTO FALSE +// #define GWIN_NEED_KEYBOARD FALSE +// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1 +// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE +// #define GWIN_NEED_TEXTEDIT FALSE +// #define GWIN_FLAT_STYLING FALSE +// #define GWIN_WIDGET_TAGS FALSE + +//#define GWIN_NEED_CONTAINERS FALSE +// #define GWIN_NEED_CONTAINER FALSE +// #define GWIN_NEED_FRAME FALSE +// #define GWIN_NEED_TABSET FALSE +// #define GWIN_TABSET_TABHEIGHT 18 + + +/////////////////////////////////////////////////////////////////////////// +// GEVENT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GEVENT FALSE + +//#define GEVENT_ASSERT_NO_RESOURCE FALSE +//#define GEVENT_MAXIMUM_SIZE 32 +//#define GEVENT_MAX_SOURCE_LISTENERS 32 + + +/////////////////////////////////////////////////////////////////////////// +// GTIMER // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GTIMER FALSE + +//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY +//#define GTIMER_THREAD_WORKAREA_SIZE 2048 + + +/////////////////////////////////////////////////////////////////////////// +// GQUEUE // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GQUEUE FALSE + +//#define GQUEUE_NEED_ASYNC FALSE +//#define GQUEUE_NEED_GSYNC FALSE +//#define GQUEUE_NEED_FSYNC FALSE +//#define GQUEUE_NEED_BUFFERS FALSE + +/////////////////////////////////////////////////////////////////////////// +// GINPUT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GINPUT FALSE + +//#define GINPUT_NEED_MOUSE FALSE +// #define GINPUT_TOUCH_STARTRAW FALSE +// #define GINPUT_TOUCH_NOTOUCH FALSE +// #define GINPUT_TOUCH_NOCALIBRATE FALSE +// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE +// #define GINPUT_MOUSE_POLL_PERIOD 25 +// #define GINPUT_MOUSE_CLICK_TIME 300 +// #define GINPUT_TOUCH_CXTCLICK_TIME 700 +// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE +// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE +// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32 +//#define GINPUT_NEED_KEYBOARD FALSE +// #define GINPUT_KEYBOARD_POLL_PERIOD 200 +// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32 +// #define GKEYBOARD_LAYOUT_OFF FALSE +// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE +//#define GINPUT_NEED_TOGGLE FALSE +//#define GINPUT_NEED_DIAL FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GFILE // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GFILE FALSE + +//#define GFILE_NEED_PRINTG FALSE +//#define GFILE_NEED_SCANG FALSE +//#define GFILE_NEED_STRINGS FALSE +//#define GFILE_NEED_FILELISTS FALSE +//#define GFILE_NEED_STDIO FALSE +//#define GFILE_NEED_NOAUTOMOUNT FALSE +//#define GFILE_NEED_NOAUTOSYNC FALSE + +//#define GFILE_NEED_MEMFS FALSE +//#define GFILE_NEED_ROMFS FALSE +//#define GFILE_NEED_RAMFS FALSE +//#define GFILE_NEED_FATFS FALSE +//#define GFILE_NEED_NATIVEFS FALSE +//#define GFILE_NEED_CHBIOSFS FALSE + +//#define GFILE_ALLOW_FLOATS FALSE +//#define GFILE_ALLOW_DEVICESPECIFIC FALSE +//#define GFILE_MAX_GFILES 3 + +/////////////////////////////////////////////////////////////////////////// +// GADC // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GADC FALSE + +//#define GADC_MAX_LOWSPEED_DEVICES 4 + + +/////////////////////////////////////////////////////////////////////////// +// GAUDIO // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GAUDIO FALSE +// There seems to be a bug in the ugfx code, the wrong define is used +// So define it in order to avoid warnings +#define GFX_USE_GAUDIN GFX_USE_GAUDIO +// #define GAUDIO_NEED_PLAY FALSE +// #define GAUDIO_NEED_RECORD FALSE + + +/////////////////////////////////////////////////////////////////////////// +// GMISC // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GMISC FALSE + +//#define GMISC_NEED_ARRAYOPS FALSE +//#define GMISC_NEED_FASTTRIG FALSE +//#define GMISC_NEED_FIXEDTRIG FALSE +//#define GMISC_NEED_INVSQRT FALSE +// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE +// #define GMISC_INVSQRT_REAL_SLOW FALSE +//#define GMISC_NEED_MATRIXFLOAT2D FALSE +//#define GMISC_NEED_MATRIXFIXED2D FALSE + +#endif /* _GFXCONF_H */ diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c new file mode 100644 index 0000000000..913131b169 --- /dev/null +++ b/quantum/visualizer/example_integration/lcd_backlight_hal.c @@ -0,0 +1,91 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +#include "lcd_backlight.h" +#include "hal.h" + +#define RED_PIN 1 +#define GREEN_PIN 2 +#define BLUE_PIN 3 +#define CHANNEL_RED FTM0->CHANNEL[0] +#define CHANNEL_GREEN FTM0->CHANNEL[1] +#define CHANNEL_BLUE FTM0->CHANNEL[2] + +#define RGB_PORT PORTC +#define RGB_PORT_GPIO GPIOC + +// Base FTM clock selection (72 MHz system clock) +// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period +// Higher pre-scalar will use the most power (also look the best) +// Pre-scalar calculations +// 0 - 72 MHz -> 549 Hz +// 1 - 36 MHz -> 275 Hz +// 2 - 18 MHz -> 137 Hz +// 3 - 9 MHz -> 69 Hz (Slightly visible flicker) +// 4 - 4 500 kHz -> 34 Hz (Visible flickering) +// 5 - 2 250 kHz -> 17 Hz +// 6 - 1 125 kHz -> 9 Hz +// 7 - 562 500 Hz -> 4 Hz +// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced +// Which will reduce the brightness range +#define PRESCALAR_DEFINE 0 + +void lcd_backlight_hal_init(void) { + // Setup Backlight + SIM->SCGC6 |= SIM_SCGC6_FTM0; + FTM0->CNT = 0; // Reset counter + + // PWM Period + // 16-bit maximum + FTM0->MOD = 0xFFFF; + + // Set FTM to PWM output - Edge Aligned, Low-true pulses +#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0) + CHANNEL_RED.CnSC = CNSC_MODE; + CHANNEL_GREEN.CnSC = CNSC_MODE; + CHANNEL_BLUE.CnSC = CNSC_MODE; + + // System clock, /w prescalar setting + FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE); + + CHANNEL_RED.CnV = 0; + CHANNEL_GREEN.CnV = 0; + CHANNEL_BLUE.CnV = 0; + + RGB_PORT_GPIO->PDDR |= (1 << RED_PIN); + RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN); + RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN); + +#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4) + RGB_PORT->PCR[RED_PIN] = RGB_MODE; + RGB_PORT->PCR[GREEN_PIN] = RGB_MODE; + RGB_PORT->PCR[BLUE_PIN] = RGB_MODE; +} + +void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) { + CHANNEL_RED.CnV = r; + CHANNEL_GREEN.CnV = g; + CHANNEL_BLUE.CnV = b; +} + diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c new file mode 100644 index 0000000000..fc09fe2eaf --- /dev/null +++ b/quantum/visualizer/example_integration/visualizer_user.c @@ -0,0 +1,121 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 Fred Sundvik + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +*/ + +// Currently we are assuming that both the backlight and LCD are enabled +// But it's entirely possible to write a custom visualizer that use only +// one of them +#ifndef LCD_BACKLIGHT_ENABLE +#error This visualizer needs that LCD backlight is enabled +#endif + +#ifndef LCD_ENABLE +#error This visualizer needs that LCD is enabled +#endif + +#include "visualizer.h" + +static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; + +// Just an example how to write custom keyframe functions, we could have moved +// all this into the init function +bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + // Read the uGFX documentation for information how to use the displays + // http://wiki.ugfx.org/index.php/Main_Page + gdispClear(White); + // You can use static variables for things that can't be found in the animation + // or state structs + gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); + gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); + // Always remember to flush the display + gdispFlush(); + // you could set the backlight color as well, but we won't do it here, since + // it's part of the following animation + // lcd_backlight_color(hue, saturation, intensity); + // We don't need constant updates, just drawing the screen once is enough + return false; +} + +// Feel free to modify the animations below, or even add new ones if needed + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +static keyframe_animation_t startup_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, + .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, +}; + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t color_animation = { + .num_frames = 2, + .loop = false, + // Note that there's a 200 ms no-operation frame, + // this prevents the color from changing when activating the layer + // momentarily + .frame_lengths = {MS2ST(200), MS2ST(500)}, + .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, +}; + +// The LCD animation alternates between the layer name display and a +// bitmap that displays all active layers +static keyframe_animation_t lcd_animation = { + .num_frames = 2, + .loop = true, + .frame_lengths = {MS2ST(2000), MS2ST(2000)}, + .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, +}; + +void initialize_user_visualizer(visualizer_state_t* state) { + // The brightness will be dynamically adjustable in the future + // But for now, change it here. + lcd_backlight_brightness(0x50); + state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); + state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); + start_keyframe_animation(&startup_animation); +} + +void update_user_visualizer_state(visualizer_state_t* state) { + // Add more tests, change the colors and layer texts here + // Usually you want to check the high bits (higher layers first) + // because that's the order layers are processed for keypresses + // You can for check for example: + // state->status.layer + // state->status.default_layer + // state->status.leds (see led.h for available statuses) + if (state->status.layer & 0x2) { + state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); + state->layer_text = "Layer 2"; + } + else { + state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); + state->layer_text = "Layer 1"; + } + // You can also stop existing animations, and start your custom ones here + // remember that you should normally have only one animation for the LCD + // and one for the background. But you can also combine them if you want. + start_keyframe_animation(&lcd_animation); + start_keyframe_animation(&color_animation); +} |