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author | Drashna Jael're <drashna@live.com> | 2021-10-11 20:36:47 -0700 |
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committer | Drashna Jael're <drashna@live.com> | 2021-10-11 20:36:47 -0700 |
commit | b34675555cbd9a71a797a7ebc2148cbf2e8f0efc (patch) | |
tree | 2d701310ccd3fc2c603d63536ab4a3c1d9b9381b /quantum/rgb_matrix/rgb_matrix.h | |
parent | bcddde8738dbba48c548f1e3f12a10bbf60a65d8 (diff) | |
parent | d9e077468ab3446cbd7306a453a73dad2c1403e8 (diff) |
Merge commit 'd9e077468ab3446cbd7306a453a73dad2c1403e8' into firmware_21
Diffstat (limited to 'quantum/rgb_matrix/rgb_matrix.h')
-rw-r--r-- | quantum/rgb_matrix/rgb_matrix.h | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h new file mode 100644 index 0000000000..f53e011c1b --- /dev/null +++ b/quantum/rgb_matrix/rgb_matrix.h @@ -0,0 +1,228 @@ +/* Copyright 2017 Jason Williams + * Copyright 2017 Jack Humbert + * Copyright 2018 Yiancar + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include <stdint.h> +#include <stdbool.h> +#include "rgb_matrix_types.h" +#include "color.h" +#include "quantum.h" +#include "rgb_matrix_legacy_enables.h" + +#ifdef IS31FL3731 +# include "is31fl3731.h" +#elif defined(IS31FL3733) +# include "is31fl3733.h" +#elif defined(IS31FL3737) +# include "is31fl3737.h" +#elif defined(IS31FL3741) +# include "is31fl3741.h" +#elif defined(AW20216) +# include "aw20216.h" +#elif defined(WS2812) +# include "ws2812.h" +#endif + +#ifndef RGB_MATRIX_LED_FLUSH_LIMIT +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 +#endif + +#ifndef RGB_MATRIX_LED_PROCESS_LIMIT +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 +#endif + +#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL +# define RGB_MATRIX_USE_LIMITS(min, max) \ + uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \ + uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \ + if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL; +#else +# define RGB_MATRIX_USE_LIMITS(min, max) \ + uint8_t min = 0; \ + uint8_t max = DRIVER_LED_TOTAL; +#endif + +#define RGB_MATRIX_INDICATOR_SET_COLOR(i, r, g, b) \ + if (i >= led_min && i <= led_max) { \ + rgb_matrix_set_color(i, r, g, b); \ + } + +#define RGB_MATRIX_TEST_LED_FLAGS() \ + if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue + +enum rgb_matrix_effects { + RGB_MATRIX_NONE = 0, + +// -------------------------------------- +// -----Begin rgb effect enum macros----- +#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name, +#include "rgb_matrix_effects.inc" +#undef RGB_MATRIX_EFFECT + +#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER) +# define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name, +# ifdef RGB_MATRIX_CUSTOM_KB +# include "rgb_matrix_kb.inc" +# endif +# ifdef RGB_MATRIX_CUSTOM_USER +# include "rgb_matrix_user.inc" +# endif +# undef RGB_MATRIX_EFFECT +#endif + // -------------------------------------- + // -----End rgb effect enum macros------- + + RGB_MATRIX_EFFECT_MAX +}; + +void eeconfig_update_rgb_matrix_default(void); +void eeconfig_update_rgb_matrix(void); + +uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i); +uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i); + +void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue); +void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue); + +void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed); + +void rgb_matrix_task(void); + +// This runs after another backlight effect and replaces +// colors already set +void rgb_matrix_indicators(void); +void rgb_matrix_indicators_kb(void); +void rgb_matrix_indicators_user(void); + +void rgb_matrix_indicators_advanced(effect_params_t *params); +void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max); +void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max); + +void rgb_matrix_init(void); + +void rgb_matrix_set_suspend_state(bool state); +bool rgb_matrix_get_suspend_state(void); +void rgb_matrix_toggle(void); +void rgb_matrix_toggle_noeeprom(void); +void rgb_matrix_enable(void); +void rgb_matrix_enable_noeeprom(void); +void rgb_matrix_disable(void); +void rgb_matrix_disable_noeeprom(void); +uint8_t rgb_matrix_is_enabled(void); +void rgb_matrix_mode(uint8_t mode); +void rgb_matrix_mode_noeeprom(uint8_t mode); +uint8_t rgb_matrix_get_mode(void); +void rgb_matrix_step(void); +void rgb_matrix_step_noeeprom(void); +void rgb_matrix_step_reverse(void); +void rgb_matrix_step_reverse_noeeprom(void); +void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val); +void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val); +HSV rgb_matrix_get_hsv(void); +uint8_t rgb_matrix_get_hue(void); +uint8_t rgb_matrix_get_sat(void); +uint8_t rgb_matrix_get_val(void); +void rgb_matrix_increase_hue(void); +void rgb_matrix_increase_hue_noeeprom(void); +void rgb_matrix_decrease_hue(void); +void rgb_matrix_decrease_hue_noeeprom(void); +void rgb_matrix_increase_sat(void); +void rgb_matrix_increase_sat_noeeprom(void); +void rgb_matrix_decrease_sat(void); +void rgb_matrix_decrease_sat_noeeprom(void); +void rgb_matrix_increase_val(void); +void rgb_matrix_increase_val_noeeprom(void); +void rgb_matrix_decrease_val(void); +void rgb_matrix_decrease_val_noeeprom(void); +void rgb_matrix_set_speed(uint8_t speed); +void rgb_matrix_set_speed_noeeprom(uint8_t speed); +uint8_t rgb_matrix_get_speed(void); +void rgb_matrix_increase_speed(void); +void rgb_matrix_increase_speed_noeeprom(void); +void rgb_matrix_decrease_speed(void); +void rgb_matrix_decrease_speed_noeeprom(void); +led_flags_t rgb_matrix_get_flags(void); +void rgb_matrix_set_flags(led_flags_t flags); + +#ifndef RGBLIGHT_ENABLE +# define eeconfig_update_rgblight_current eeconfig_update_rgb_matrix +# define rgblight_toggle rgb_matrix_toggle +# define rgblight_toggle_noeeprom rgb_matrix_toggle_noeeprom +# define rgblight_enable rgb_matrix_enable +# define rgblight_enable_noeeprom rgb_matrix_enable_noeeprom +# define rgblight_disable rgb_matrix_disable +# define rgblight_disable_noeeprom rgb_matrix_disable_noeeprom +# define rgblight_is_enabled rgb_matrix_is_enabled +# define rgblight_mode rgb_matrix_mode +# define rgblight_mode_noeeprom rgb_matrix_mode_noeeprom +# define rgblight_get_mode rgb_matrix_get_mode +# define rgblight_get_hue rgb_matrix_get_hue +# define rgblight_get_sat rgb_matrix_get_sat +# define rgblight_get_val rgb_matrix_get_val +# define rgblight_get_hsv rgb_matrix_get_hsv +# define rgblight_step rgb_matrix_step +# define rgblight_step_noeeprom rgb_matrix_step_noeeprom +# define rgblight_step_reverse rgb_matrix_step_reverse +# define rgblight_step_reverse_noeeprom rgb_matrix_step_reverse_noeeprom +# define rgblight_sethsv rgb_matrix_sethsv +# define rgblight_sethsv_noeeprom rgb_matrix_sethsv_noeeprom +# define rgblight_increase_hue rgb_matrix_increase_hue +# define rgblight_increase_hue_noeeprom rgb_matrix_increase_hue_noeeprom +# define rgblight_decrease_hue rgb_matrix_decrease_hue +# define rgblight_decrease_hue_noeeprom rgb_matrix_decrease_hue_noeeprom +# define rgblight_increase_sat rgb_matrix_increase_sat +# define rgblight_increase_sat_noeeprom rgb_matrix_increase_sat_noeeprom +# define rgblight_decrease_sat rgb_matrix_decrease_sat +# define rgblight_decrease_sat_noeeprom rgb_matrix_decrease_sat_noeeprom +# define rgblight_increase_val rgb_matrix_increase_val +# define rgblight_increase_val_noeeprom rgb_matrix_increase_val_noeeprom +# define rgblight_decrease_val rgb_matrix_decrease_val +# define rgblight_decrease_val_noeeprom rgb_matrix_decrease_val_noeeprom +# define rgblight_set_speed rgb_matrix_set_speed +# define rgblight_set_speed_noeeprom rgb_matrix_set_speed_noeeprom +# define rgblight_get_speed rgb_matrix_get_speed +# define rgblight_increase_speed rgb_matrix_increase_speed +# define rgblight_increase_speed_noeeprom rgb_matrix_increase_speed_noeeprom +# define rgblight_decrease_speed rgb_matrix_decrease_speed +# define rgblight_decrease_speed_noeeprom rgb_matrix_decrease_speed_noeeprom +#endif + +typedef struct { + /* Perform any initialisation required for the other driver functions to work. */ + void (*init)(void); + /* Set the colour of a single LED in the buffer. */ + void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b); + /* Set the colour of all LEDS on the keyboard in the buffer. */ + void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b); + /* Flush any buffered changes to the hardware. */ + void (*flush)(void); +} rgb_matrix_driver_t; + +extern const rgb_matrix_driver_t rgb_matrix_driver; + +extern rgb_config_t rgb_matrix_config; + +extern uint32_t g_rgb_timer; +extern led_config_t g_led_config; +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +extern last_hit_t g_last_hit_tracker; +#endif +#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS +extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS]; +#endif |