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authorErovia <Erovia@users.noreply.github.com>2020-10-07 01:10:19 +0100
committerGitHub <noreply@github.com>2020-10-06 17:10:19 -0700
commit058737f116b53116726f32175205b46e22396f86 (patch)
treed84cecc2d1716d93b56b078a3f86eff14db13415 /keyboards/handwired/onekey/keymaps/pytest_nocpp
parentc9a06965c991a84ac76014d9791e439f88dfb957 (diff)
[CLI] Add c2json (#8817)
* Basic keymap parsing finally works * Add 'keymap.json' creation to the qmk.keymap module * Add tests and fix formatting * Fix/exclude flake8 errors * Convert keymap.c to valid keymap.json * Fix some errors * Add tests * Finalize keymap.json creation, add json template * Add docs * Move pygments to the standard requirements * Add support for nameless layers, fix tests * Fix things after rebase * Add missing 'keymap' value. * Fix missing layer numbers from advanced keycodes Buckwich noticed that if the advanced keycode / layer toggling key contains a number, it goes missing. Now we properly handle them. Thx for noticing! * Apply suggestions from code review * fixup tests Co-authored-by: Zach White <skullydazed@drpepper.org> Co-authored-by: skullY <skullydazed@gmail.com>
Diffstat (limited to 'keyboards/handwired/onekey/keymaps/pytest_nocpp')
-rw-r--r--keyboards/handwired/onekey/keymaps/pytest_nocpp/keymap.c23
1 files changed, 23 insertions, 0 deletions
diff --git a/keyboards/handwired/onekey/keymaps/pytest_nocpp/keymap.c b/keyboards/handwired/onekey/keymaps/pytest_nocpp/keymap.c
new file mode 100644
index 0000000000..4e06bb11ec
--- /dev/null
+++ b/keyboards/handwired/onekey/keymaps/pytest_nocpp/keymap.c
@@ -0,0 +1,23 @@
+#include QMK_KEYBOARD_H
+#include "audio.h"
+
+/* THIS FILE WAS GENERATED AND IS EXPERIMENTAL!
+ *
+ * This file was generated by qmk-compile-json. You may or may not want to
+ * edit it directly.
+ */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(KC_ENTER)
+};
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (clockwise) {
+ tap_code(KC_UP);
+ } else {
+ tap_code(KC_DOWN);
+ }
+ }
+
+};