diff options
author | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-08-04 23:06:33 -0700 |
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committer | noroadsleft <18669334+noroadsleft@users.noreply.github.com> | 2019-08-04 23:06:33 -0700 |
commit | 7f8922ae7bc6c52bd22d3953b8eda9e87c664cf9 (patch) | |
tree | 3aaecbcb755bfe722e1c3522079ff146b90542f8 /keyboards/gh60/satan/keymaps/lepa | |
parent | 72f382fc02b3c5c81c54fd2d239d653fe2f8083c (diff) |
GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have
* set bootmagic to lite
* rename gh60 file to revc
Diffstat (limited to 'keyboards/gh60/satan/keymaps/lepa')
-rw-r--r-- | keyboards/gh60/satan/keymaps/lepa/keymap.c | 146 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/lepa/readme.md | 13 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/lepa/rules.mk | 19 |
3 files changed, 178 insertions, 0 deletions
diff --git a/keyboards/gh60/satan/keymaps/lepa/keymap.c b/keyboards/gh60/satan/keymaps/lepa/keymap.c new file mode 100644 index 0000000000..85fdb743d3 --- /dev/null +++ b/keyboards/gh60/satan/keymaps/lepa/keymap.c @@ -0,0 +1,146 @@ +#include QMK_KEYBOARD_H + +#define MY_ESC LT(1, KC_ESC) +#define MY_ENT LT(1, KC_ENT) +#define MY_APP LT(2, KC_APP) + +#define MY_LCA TD(TD_LCTL_ALT) +#define MY_RCA TD(TD_RCTL_ALT) +#define MY_LGA TD(TD_LGUI_ALT) +#define MY_RGA TD(TD_RGUI_ALT) +#define MY_LCG TD(TD_LCTL_GUI) +#define MY_RCG TD(TD_RCTL_GUI) +#define MY_LSH TD(TD_LSFT_HPR) +#define MY_RSH TD(TD_RSFT_HPR) + +enum { + TD_LCTL_ALT, + TD_RCTL_ALT, + TD_LGUI_ALT, + TD_RGUI_ALT, + TD_LCTL_GUI, + TD_RCTL_GUI, + TD_LSFT_HPR, + TD_RSFT_HPR +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + LAYOUT_60_ansi( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + MY_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, MY_ENT, + MY_LSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MY_RSH, + MY_LGA, MY_LCG, MY_LCA, KC_SPC, MY_RCA, MY_RCG, MY_APP, MY_RGA), + + LAYOUT_60_ansi( + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + + LAYOUT_60_ansi( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, DEBUG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), +}; + +enum { + SINGLE_TAP = 1, + SINGLE_HOLD = 2, + DOUBLE_TAP = 3, + DOUBLE_HOLD = 4, + DOUBLE_SINGLE_TAP = 5, + UNKNOWN_TAP = 6 +}; + +typedef struct { + bool is_press_action; + int state; +} tap; + +int cur_dance(qk_tap_dance_state_t *state) { + switch (state->count) { + case 1: + if (state->interrupted || state->pressed == 0) { + return SINGLE_TAP; + } + return SINGLE_HOLD; + case 2: + if (state->interrupted) { + return DOUBLE_SINGLE_TAP; + } + if (state->pressed) { + return DOUBLE_HOLD; + } + return DOUBLE_TAP; + } + return UNKNOWN_TAP; +} + +#define my_dance_combo(N, K0, REGFN, UNREGFN) my_dance_combo_expanded(N, K0, REGFN, UNREGFN) +#define my_dance_combo_expanded(N, K0, REGFN, UNREGFN) \ +static tap N ## _state = { \ + .is_press_action = true, \ + .state = 0 \ +}; \ + \ +void N ## _finished(qk_tap_dance_state_t *state, void *user_data) { \ + N ## _state.state = cur_dance(state); \ + switch (N ## _state.state) { \ + case SINGLE_TAP: case SINGLE_HOLD: \ + register_code(K0); \ + break; \ + case DOUBLE_TAP: case DOUBLE_SINGLE_TAP: case DOUBLE_HOLD: \ + register_code(K0); \ + REGFN; \ + break; \ + } \ +} \ + \ +void N ## _reset(qk_tap_dance_state_t *state, void *user_data) { \ + switch (N ## _state.state) { \ + case SINGLE_TAP: case SINGLE_HOLD: \ + unregister_code(K0); \ + break; \ + case DOUBLE_TAP: case DOUBLE_SINGLE_TAP: case DOUBLE_HOLD: \ + UNREGFN; \ + unregister_code(K0); \ + break; \ + } \ + N ## _state.state = 0; \ +} + +#define my_dance_reg_code_1(K1) register_code(K1) +#define my_dance_unreg_code_1(K1) unregister_code(K1) +#define my_dance_combo_1(N, K0, K1) \ + my_dance_combo(N, K0, my_dance_reg_code_1(K1), my_dance_unreg_code_1(K1)) + +#define my_dance_reg_code_3(K1, K2, K3) \ + do { register_code(K1); register_code(K2); register_code(K3); } while (0) +#define my_dance_unreg_code_3(K1, K2, K3) \ + do { unregister_code(K3); unregister_code(K2); unregister_code(K1); } while (0) +#define my_dance_combo_3(N, K0, K1, K2, K3) \ + my_dance_combo(N, K0, my_dance_reg_code_3(K1, K2, K3), my_dance_unreg_code_3(K1, K2, K3)) + +my_dance_combo_1(lca, KC_LCTL, KC_LALT) +my_dance_combo_1(rca, KC_RCTL, KC_RALT) +my_dance_combo_1(lga, KC_LGUI, KC_LALT) +my_dance_combo_1(rga, KC_RGUI, KC_RALT) +my_dance_combo_1(lcg, KC_LCTL, KC_LGUI) +my_dance_combo_1(rcg, KC_RCTL, KC_RGUI) +my_dance_combo_3(lsh, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI) +my_dance_combo_3(rsh, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI) + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LCTL_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lca_finished, lca_reset), + [TD_RCTL_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rca_finished, rca_reset), + [TD_LGUI_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lga_finished, lga_reset), + [TD_RGUI_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rga_finished, rga_reset), + [TD_LCTL_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lcg_finished, lcg_reset), + [TD_RCTL_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rcg_finished, rcg_reset), + [TD_LSFT_HPR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsh_finished, lsh_reset), + [TD_RSFT_HPR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsh_finished, rsh_reset) +}; diff --git a/keyboards/gh60/satan/keymaps/lepa/readme.md b/keyboards/gh60/satan/keymaps/lepa/readme.md new file mode 100644 index 0000000000..a53693d03f --- /dev/null +++ b/keyboards/gh60/satan/keymaps/lepa/readme.md @@ -0,0 +1,13 @@ +# Satan GH60 ANSI Layout that uses tap dance + +![Satan GH60 Image](https://i.imgur.com/T5FX7Sn.png) + +Notes: +- Enter and Esc keys activate layer Fn1 when held, and work as usual when tapped. +- Menu key activates layer Fn2 when held, and works as usual when tapped. +- For the next keys a first key is used when held, and a second one is used when tapped 2 times: + - Shift and Hyper; + - Win and Win+Alt; + - Ctrl and Ctrl+Alt; + - Alt and Win+Ctrl. + diff --git a/keyboards/gh60/satan/keymaps/lepa/rules.mk b/keyboards/gh60/satan/keymaps/lepa/rules.mk new file mode 100644 index 0000000000..74a42b647c --- /dev/null +++ b/keyboards/gh60/satan/keymaps/lepa/rules.mk @@ -0,0 +1,19 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = no # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes + |