diff options
author | Jack Humbert <jack.humb@gmail.com> | 2016-06-21 22:39:54 -0400 |
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committer | GitHub <noreply@github.com> | 2016-06-21 22:39:54 -0400 |
commit | 649b33d7783cf3021928534b7ae127e0a89e8807 (patch) | |
tree | c2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboard/planck/keymaps/cbbrowne | |
parent | 464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff) |
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo
* rename keyboard to keyboards
Diffstat (limited to 'keyboard/planck/keymaps/cbbrowne')
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/.gitignore | 1 | ||||
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/Makefile | 25 | ||||
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/config.h | 15 | ||||
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/keymap.c | 173 | ||||
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/readme.md | 64 |
5 files changed, 0 insertions, 278 deletions
diff --git a/keyboard/planck/keymaps/cbbrowne/.gitignore b/keyboard/planck/keymaps/cbbrowne/.gitignore deleted file mode 100644 index 0cf0c6cc56..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/.gitignore +++ /dev/null @@ -1 +0,0 @@ -compiled.hex diff --git a/keyboard/planck/keymaps/cbbrowne/Makefile b/keyboard/planck/keymaps/cbbrowne/Makefile deleted file mode 100644 index 581e08cd02..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/Makefile +++ /dev/null @@ -1,25 +0,0 @@ - - -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = yes # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. - -# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif
\ No newline at end of file diff --git a/keyboard/planck/keymaps/cbbrowne/config.h b/keyboard/planck/keymaps/cbbrowne/config.h deleted file mode 100644 index 2d3df59bd2..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/config.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -/* cbbrowne user configuration */ - -#define randadd 53 -#define randmul 181 -#define randmod 167 - -#endif - - - diff --git a/keyboard/planck/keymaps/cbbrowne/keymap.c b/keyboard/planck/keymaps/cbbrowne/keymap.c deleted file mode 100644 index 14a5be1708..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/keymap.c +++ /dev/null @@ -1,173 +0,0 @@ -#include "planck.h" -#ifdef BACKLIGHT_ENABLE - #include "backlight.h" -#endif -#include "config.h" -#include "quantum.h" - -/* Each layer is given a name to aid in readability, which is then - used in the keymap matrix below. The underscores do not denote - anything - you can have a layer called STUFF or any other name. - - Layer names don't all need to be of the same length, obviously, and - you could also skip them entirely and just use numbers, though that - means needing to manage the numbers. - - It is preferable to keep the symbols short so that a line worth of - key mappings fits compactly onto a line of code. */ - -/* This was originally based on planck/keymaps/default/default.c, and - then cbbrowne has revised things */ - -/* Things I did not like about the default mapping - - - I found control too hard to get to. I use it more than Tab, so - switched it there. - - Having dash on [lower-j] is a bit nonintuitive, but may be OK - - I'll bet I should switch ESC/TAB - - I'm suspicious that I want to shift M(0) from [4][1] to [4][2], - and shift ESC off the first column so KC_LCTL and KC_LALT can - be on the first column. - - I needed to swap ' and ENTER - - - All of the above are done :-) - - - Dropped out support for Dvorak and friends. They aren't - improvements to me -*/ - - -/* Some interesting things implemented - - - There is a macro that writes out "cbbrowne" to show that I could - - There is a (somewhat cruddy) linear congruential random number - generator. - - I would like to be seeding it with clock info to make it look - more random - - There are two macros that use the random number generators - - one, M_RANDDIGIT, generates a random digit based on state - of the random number generator - - the other, M_RANDLETTER, generates a random letter based on state - of the random number generator - - in both, note the use of register_code()/unregister_code() - to indicate the desired key - - I do indeed want a sweet number pad! -*/ - -/* Other things to do... - - - Need to think about what zsh and readline actions I use lots - - Ought to ensure that Control-Alt-Delete is convenient enough - - How about Alt-F1 thru Alt-F8? - - What's the keystroke to get from X to console these days? - - A layer for doing console switching would not be a bad idea -*/ - -enum layers { - _QW = 0, /* Qwerty mapping */ - _LW, /* Lower layer, where top line has symbols !@#$%^&*() */ - _RS, /* Raised layer, where top line has digits 1234567890 */ - _KP, /* Key pad */ -}; - -enum macro_id { - M_LED = 0, - M_USERNAME, - M_RANDDIGIT, - M_RANDLETTER, - M_VERSION -}; - -/* Note that Planck has dimensions 4 rows x 12 columns */ - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[_QW] = { /* Qwerty */ - {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT }, - {KC_TAB, M(M_LED), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} -}, -[_RS] = { /* RAISE */ - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, - {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS}, - {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, -[_LW] = { /* LOWER */ - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, - {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, - {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS}, - {KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, -[_KP] = { /* Key Pad */ - {KC_ESC, M(M_USERNAME), M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC}, - {KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE}, - {KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER}, - {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} -} -}; - -const uint16_t PROGMEM fn_actions[] = { -}; - -/* This bit of logic seeds a wee linear congruential random number generator */ -/* lots of prime numbers everywhere... */ -static uint16_t random_value = 157; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - uint8_t clockbyte=0; - clockbyte = TCNT1 % 256; - uint8_t rval; - // MACRODOWN only works in this function - switch(id) { - case M_LED: - if (record->event.pressed) { - register_code(KC_RSFT); -#ifdef BACKLIGHT_ENABLE - backlight_step(); -#endif - } else { - unregister_code(KC_RSFT); - } - break; - case M_USERNAME: - if (record->event.pressed) { - SEND_STRING("cbbrowne"); - } - break; - case M_VERSION: - if (record->event.pressed) { - SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE); - } - break; - case M_RANDDIGIT: - /* Generate, based on random number generator, a keystroke for - a numeric digit chosen at random */ - random_value = ((random_value + randadd) * randmul) % randmod; - if (record->event.pressed) { - /* Here, we mix the LCRNG with low bits from one of the system - clocks via XOR in the theory that this may be more random - than either separately */ - rval = (random_value ^ clockbyte) % 10; - /* Note that KC_1 thru KC_0 are a contiguous range */ - register_code (KC_1 + rval); - unregister_code (KC_1 + rval); - } - break; - case M_RANDLETTER: - /* Generate, based on random number generator, a keystroke for - a letter chosen at random */ - /* Here, we mix the LCRNG with low bits from one of the system - clocks via XOR in the theory that this may be more random - than either separately */ - random_value = ((random_value + randadd) * randmul) % randmod; - if (record->event.pressed) { - rval = (random_value ^ clockbyte) % 26; - register_code (KC_A + rval); - unregister_code (KC_A + rval); - } - break; - } - return MACRO_NONE; -}; diff --git a/keyboard/planck/keymaps/cbbrowne/readme.md b/keyboard/planck/keymaps/cbbrowne/readme.md deleted file mode 100644 index c676dd2c1c..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/readme.md +++ /dev/null @@ -1,64 +0,0 @@ -cbbrowne custom keyboard -============================== - -Due to cbbrowne@acm.org -Christopher Browne - -This was originally based on the default keyboard map, but I have been -doing sundry experimentation: - -1. Experiments ----------------------------------------- - - * To figure things out about the toolset - * I'm an Emacs guy, so will be needing a fair bit of tuning - * It made sense to mess around some with keyboard maps. - - I tried added Workman alongside Dvorak and Colemak - - Boy, oh boy, these don't help!!! - - I have done 30 years of learning of Emacs key mappings, and - these alternative keyboards massively mess me up - - I added a keypad, originally based on keymaps/numpad.c, but - mighty substantially revised, as that one seems to be rotated 90 - degrees from usual conventions for number pads - * The keypad layer also includes some sample "hacks" of cool things, - all using actions attached in using the function action_get_macro() - - Key [1][2] aka "q" types out my name, cbbrowne, as a fun example - of a key generating a bunch of keystrokes. The keystroke is - sufficiently inconvenient that it isn't terribly practical for me - to use it, but hey, it shows how others might use this facility - in a more useful context. - - Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random - - Key [3][2] aka "z" uses a random number generator to select a letter a-z at random - - Key [1][3] aka "e" spits out the keymap version number - -2. Some code structure ideas ---------------------------------------------------- - - Each layer is given a name to aid in readability, which is then - used in the keymap matrix below. The underscores do not denote - anything - you can have a layer called STUFF or any other name. - - Layer names don't all need to be of the same length, obviously, and - you could also skip them entirely and just use numbers, though that - means needing to manage the numbers. - - It is preferable to keep the symbols short so that a line worth of - key mappings fits compactly onto a line of code. It might be an - interesting idea to express the maps rotated 90%, so that you - only need to fit 4 symbols onto each line, rather than 12. - - I used enums to manage layer IDs and macro IDs so that I don't need - to care (beyond "start at 0", and arguably that's not needed) about - their values. - -3. Things I did not like about the default mapping ---------------------------------------------------------- - - * I found control too hard to get to. I use it more than Tab, so - switched it there. - * Having dash on [lower-j] is a bit nonintuitive, but may be OK - * I switched ESC/TAB/M(0) around - * I'm suspicious that I want to shift M(0) from [4][1] to [4][2], - and shift ESC off the first column so KC_LCTL and KC_LALT can - be on the first column. - * I needed to swap ' and ENTER |