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authorSethSenpai <pimwing@gmail.com>2016-10-03 08:59:50 +0000
committerSethSenpai <pimwing@gmail.com>2016-10-03 08:59:50 +0000
commit468e8552072971c773ec166844d179089c544dc5 (patch)
tree1b42d426930a362af022d0da0dc3ce5759d0d6d5
parentc0c0c579ff00e8f11cbe201402d3e322090e1975 (diff)
moved folder, update readme
-rw-r--r--keyboards/handwired/gamenum/Makefile (renamed from keyboards/gamenum/Makefile)0
-rw-r--r--keyboards/handwired/gamenum/README.md (renamed from keyboards/gamenum/README.md)2
-rw-r--r--keyboards/handwired/gamenum/config.h (renamed from keyboards/gamenum/config.h)0
-rw-r--r--keyboards/handwired/gamenum/gamenum.c (renamed from keyboards/gamenum/gamenum.c)0
-rw-r--r--keyboards/handwired/gamenum/gamenum.h (renamed from keyboards/gamenum/gamenum.h)0
-rw-r--r--keyboards/handwired/gamenum/keymaps/default/keymap.c (renamed from keyboards/gamenum/keymaps/default/keymap.c)0
6 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/gamenum/Makefile b/keyboards/handwired/gamenum/Makefile
index afb9372e18..afb9372e18 100644
--- a/keyboards/gamenum/Makefile
+++ b/keyboards/handwired/gamenum/Makefile
diff --git a/keyboards/gamenum/README.md b/keyboards/handwired/gamenum/README.md
index b1839b9efa..22f67ee61e 100644
--- a/keyboards/gamenum/README.md
+++ b/keyboards/handwired/gamenum/README.md
@@ -14,7 +14,7 @@ The README.MD for this board is reasonably extensive and in-depth because the bu
Since the GameNum is handwired and uses 2 of its pins to toggle indicator lights there are some things to keep in mind.
Firmware was build for use with a Pro Micro based on a ATMEGA32u4 at 16mHz.
The indicator LED's are normally assigned to `pin C6` and `pin D4`, C6 goes high when the first layer is used, D4 goes high when layer 2 is used. Both LED's are off when the default layer is enabled.
-+ of the LED goes to the respective pins and can be joined together on the - into a resistor that runs to the ground pin of the pro micro. With a standard LED a resistor value of 100 ohm is fine, keep in mind that you cannot use high powered LEDS on these pins without ruining your pro micro.
+'+' of the LED goes to the respective pins and can be joined together on the '-' into a resistor that runs to the ground pin of the pro micro. With a standard LED a resistor value of 100 ohm is fine, keep in mind that you cannot use high powered LEDS on these pins without ruining your pro micro.
Schematic of the build is coming soon.
diff --git a/keyboards/gamenum/config.h b/keyboards/handwired/gamenum/config.h
index 6af876ab79..6af876ab79 100644
--- a/keyboards/gamenum/config.h
+++ b/keyboards/handwired/gamenum/config.h
diff --git a/keyboards/gamenum/gamenum.c b/keyboards/handwired/gamenum/gamenum.c
index 8048194bbc..8048194bbc 100644
--- a/keyboards/gamenum/gamenum.c
+++ b/keyboards/handwired/gamenum/gamenum.c
diff --git a/keyboards/gamenum/gamenum.h b/keyboards/handwired/gamenum/gamenum.h
index ea633b9bfa..ea633b9bfa 100644
--- a/keyboards/gamenum/gamenum.h
+++ b/keyboards/handwired/gamenum/gamenum.h
diff --git a/keyboards/gamenum/keymaps/default/keymap.c b/keyboards/handwired/gamenum/keymaps/default/keymap.c
index 6950b741a3..6950b741a3 100644
--- a/keyboards/gamenum/keymaps/default/keymap.c
+++ b/keyboards/handwired/gamenum/keymaps/default/keymap.c