'use strict'; //global variables window.onload = function () { var game = new Phaser.Game(1100, 950, Phaser.AUTO, 'interactive-pacbot'); // Game States game.state.add('boot', require('./states/boot')); game.state.add('gameover', require('./states/gameover')); game.state.add('menu', require('./states/menu')); game.state.add('play', require('./states/play')); game.state.add('preload', require('./states/preload')); game.state.start('boot'); };