From 373e5f472f829714939103617cfe14e98d981b18 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sun, 21 Sep 2014 08:00:06 +0200 Subject: Removed unused states and templating of main.js --- game/states/load.js | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 game/states/load.js (limited to 'game/states/load.js') diff --git a/game/states/load.js b/game/states/load.js new file mode 100644 index 0000000..3ad43ef --- /dev/null +++ b/game/states/load.js @@ -0,0 +1,52 @@ +'use strict'; + +function Load() { + this.asset = null; + this.ready = false; +} + +Load.prototype = { + preload: function() { + this.asset = this.add.sprite(this.width/2,this.height/2, 'preloader'); + this.asset.anchor.setTo(0.5, 0.5); + + this.load.onLoadComplete.addOnce(this.onLoadComplete, this); + this.load.setPreloadSprite(this.asset); + this.load.image('wall', 'assets/images/wall.svg'); + this.load.spritesheet('player-a', 'assets/images/player-a-spritesheet.svg', 100, 100); + this.load.spritesheet('player-b', 'assets/images/player-b-spritesheet.svg', 100, 100); + this.load.image('pill', 'assets/images/pill.svg'); + this.load.image('bonus-pill', 'assets/images/bonus-pill.svg'); + this.load.image('poison-pill', 'assets/images/poison-pill.svg'); + + this.load.bitmapFont('spaced-scorefont-a', 'assets/fonts/scorefont-a.png', 'assets/fonts/scorefont.fnt', undefined, 10); + this.load.bitmapFont('scorefont-a', 'assets/fonts/scorefont-a.png', 'assets/fonts/scorefont.fnt'); + this.load.audio('omSound', 'assets/audio/om.ogg', true); + + this.load.bitmapFont('spaced-scorefont-b', 'assets/fonts/scorefont-b.png', 'assets/fonts/scorefont.fnt', undefined, 10); + this.load.bitmapFont('scorefont-b', 'assets/fonts/scorefont-b.png', 'assets/fonts/scorefont.fnt'); + this.load.audio('nomSound', 'assets/audio/nom.ogg', true); + + this.load.audio('owSound', 'assets/audio/ow.ogg', true); + + this.load.text('level', 'assets/levels/maze.lvl'); + + this.load.image('hud-bg', 'assets/images/hud-bg.svg'); + this.load.image('controller-diagram', 'assets/images/controller-diagram.svg'); + this.load.image('keys-a', 'assets/images/keyboard-control-a.svg'); + this.load.image('keys-b', 'assets/images/keyboard-control-b.svg'); + }, + create: function() { + this.asset.cropEnabled = false; + }, + update: function() { + if(!!this.ready) { + this.game.state.start('play'); + } + }, + onLoadComplete: function() { + this.ready = true; + } +}; + +module.exports = Load; -- cgit v1.2.3