From 17ebd1e3857d47ad5fd94e40283ecd468dd83739 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Wed, 24 Sep 2014 17:20:56 +0200 Subject: Moved common game entity code into parent class --- game/entities/wall.js | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'game/entities/wall.js') diff --git a/game/entities/wall.js b/game/entities/wall.js index c4eee79..8a6e45d 100644 --- a/game/entities/wall.js +++ b/game/entities/wall.js @@ -1,12 +1,12 @@ 'use strict'; -var Wall = function(game, x, y, frame) { - Phaser.Sprite.call(this, game, x, y, 'wall', frame); - this.scale = {x: 0.01, y: 0.01}; - this.anchor = {x: 0.5, y: 0.5}; +var EntityBase = require('../entities/entityBase'); + +var Wall = function(game, x, y) { + EntityBase.call(this, game, x, y, 'wall'); }; -Wall.prototype = Object.create(Phaser.Sprite.prototype); +Wall.prototype = Object.create(EntityBase.prototype); Wall.prototype.constructor = Wall; module.exports = Wall; -- cgit v1.2.3