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-rw-r--r--game/entities/bonusPill.js (renamed from game/prefabs/bonusPill.js)0
-rw-r--r--game/entities/hud.js (renamed from game/prefabs/hud.js)0
-rw-r--r--game/entities/pill.js (renamed from game/prefabs/pill.js)0
-rw-r--r--game/entities/player.js (renamed from game/prefabs/player.js)0
-rw-r--r--game/entities/poisonPill.js (renamed from game/prefabs/poisonPill.js)0
-rw-r--r--game/entities/wall.js (renamed from game/prefabs/wall.js)0
-rw-r--r--game/states/play.js14
7 files changed, 6 insertions, 8 deletions
diff --git a/game/prefabs/bonusPill.js b/game/entities/bonusPill.js
index dd8dfce..dd8dfce 100644
--- a/game/prefabs/bonusPill.js
+++ b/game/entities/bonusPill.js
diff --git a/game/prefabs/hud.js b/game/entities/hud.js
index a7b39a0..a7b39a0 100644
--- a/game/prefabs/hud.js
+++ b/game/entities/hud.js
diff --git a/game/prefabs/pill.js b/game/entities/pill.js
index 13054b0..13054b0 100644
--- a/game/prefabs/pill.js
+++ b/game/entities/pill.js
diff --git a/game/prefabs/player.js b/game/entities/player.js
index c7f0b94..c7f0b94 100644
--- a/game/prefabs/player.js
+++ b/game/entities/player.js
diff --git a/game/prefabs/poisonPill.js b/game/entities/poisonPill.js
index 408f77f..408f77f 100644
--- a/game/prefabs/poisonPill.js
+++ b/game/entities/poisonPill.js
diff --git a/game/prefabs/wall.js b/game/entities/wall.js
index c4eee79..c4eee79 100644
--- a/game/prefabs/wall.js
+++ b/game/entities/wall.js
diff --git a/game/states/play.js b/game/states/play.js
index 5151438..d872c71 100644
--- a/game/states/play.js
+++ b/game/states/play.js
@@ -1,17 +1,15 @@
'use strict';
-var Player = require('../prefabs/player');
-var Pill = require('../prefabs/pill');
-var BonusPill = require('../prefabs/bonusPill');
-var Wall = require('../prefabs/wall');
-var PoisonPill = require('../prefabs/poisonPill');
-var Hud = require('../prefabs/hud');
+var Player = require('../entities/player');
+var Pill = require('../entities/pill');
+var BonusPill = require('../entities/bonusPill');
+var Wall = require('../entities/wall');
+var PoisonPill = require('../entities/poisonPill');
+var Hud = require('../entities/hud');
function Play() {}
Play.prototype = {
- preload: function() {
- },
create: function() {
this.readLevelFile();