use std::fmt; use super::geometry::Point; #[derive(Debug, Clone, Copy)] pub enum Command { Nothing, Build(Point, BuildingType), } impl fmt::Display for Command { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { use Command::*; match self { &Nothing => write!(f, ""), &Build(p, b) => write!(f, "{},{},{}", p.x, p.y, b as u8), } } } #[repr(u8)] #[derive(Debug, Clone, Copy)] pub enum BuildingType { Defense = 0, Attack = 1, Energy = 2, }