using System.ServiceModel; namespace Entelect.BattleCity.Challenge { class Program { static void Main(string[] args) { var endpointConfigurationName = "ChallengePort"; var address = new EndpointAddress(args[0]); var service = new ChallengeService.ChallengeClient(endpointConfigurationName, address); var state = service.login(); GameInProgress.run(service, state); } } }