#include "catch.hpp" #include "move.h" #include #include "move_string_mapper.h" SCENARIO("Writing a move") { GIVEN("A Move") { Move move = Move::MOVE_LEFT; WHEN("It is mapped to a string") { std::string moveString = MoveStringMapper().toString(move); THEN("The string is correct") { REQUIRE(moveString == "MoveLeft"); } } } GIVEN("Build missle controller move") { Move move = Move::BUILD_MISSILE_CONTROLLER; WHEN("It is mapped to a string") { std::string moveString = MoveStringMapper().toString(move); THEN("The string is correct") { REQUIRE(moveString == "BuildMissileController"); } } } }