From 6c7eac5e5fc166759dbbf22f0ca28fd1b636de52 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Mon, 14 May 2018 21:51:36 +0200 Subject: Added profiling target with perf --- src/bin/perf-test.rs | 53 +++++++++++++++++++++++++++++++++++++++++++++ src/main.rs | 5 +++-- src/strategy/monte_carlo.rs | 13 ++++++----- src/strategy/sample.rs | 4 +--- 4 files changed, 64 insertions(+), 11 deletions(-) create mode 100644 src/bin/perf-test.rs (limited to 'src') diff --git a/src/bin/perf-test.rs b/src/bin/perf-test.rs new file mode 100644 index 0000000..1397cc3 --- /dev/null +++ b/src/bin/perf-test.rs @@ -0,0 +1,53 @@ +extern crate zombot; +extern crate time; +use time::{PreciseTime, Duration}; + +use zombot::*; +use zombot::engine::command::Command; + +use std::error::Error; + +const STATE_PATH: &str = "init_state.json"; + +const COMMAND_PATH: &str = "command.txt"; + +use std::fs::File; +use std::io::prelude::*; +use std::process; + +fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState, start_time: &PreciseTime) -> Command { + let max_time = Duration::milliseconds(9950); + strategy::monte_carlo::choose_move(settings, state, start_time, max_time) +} + + +fn write_command(filename: &str, command: Command) -> Result<(), Box > { + let mut file = File::create(filename)?; + write!(file, "{}", command)?; + Ok(()) +} + + +fn main() { + let start_time = PreciseTime::now(); + + println!("Reading in state.json file"); + let (settings, state) = match json::read_state_from_file(STATE_PATH) { + Ok(ok) => ok, + Err(error) => { + println!("Error while parsing JSON file: {}", error); + process::exit(1); + } + }; + let command = choose_move(&settings, &state, &start_time); + + match write_command(COMMAND_PATH, command) { + Ok(()) => {} + Err(error) => { + println!("Error while writing command file: {}", error); + process::exit(1); + } + } + + println!("Elapsed time: {}", start_time.to(PreciseTime::now())); +} diff --git a/src/main.rs b/src/main.rs index 3d3d980..651df35 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,6 +1,6 @@ extern crate zombot; extern crate time; -use time::PreciseTime; +use time::{PreciseTime, Duration}; use zombot::*; use zombot::engine::command::Command; @@ -16,7 +16,8 @@ use std::io::prelude::*; use std::process; fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState, start_time: &PreciseTime) -> Command { - strategy::monte_carlo::choose_move(settings, state, start_time) + let max_time = Duration::milliseconds(1950); + strategy::monte_carlo::choose_move(settings, state, start_time, max_time) } diff --git a/src/strategy/monte_carlo.rs b/src/strategy/monte_carlo.rs index 86960eb..7e62cae 100644 --- a/src/strategy/monte_carlo.rs +++ b/src/strategy/monte_carlo.rs @@ -8,12 +8,8 @@ const MAX_MOVES: u16 = 400; use time::{Duration, PreciseTime}; -// TODO Round start time here -pub fn choose_move(settings: &GameSettings, state: &GameState, start_time: &PreciseTime) -> Command { +pub fn choose_move(settings: &GameSettings, state: &GameState, start_time: &PreciseTime, max_time: Duration) -> Command { println!("Using MONTE_CARLO strategy"); - - //just under the max of 2 seconds, to avoid issues like overhead in the bot being run, and we still need to write the result of this to file - let max_time = Duration::milliseconds(1950); let mut rng = thread_rng(); let mut command_scores = CommandScore::init_command_scores(settings, state); @@ -27,8 +23,13 @@ pub fn choose_move(settings: &GameSettings, state: &GameState, start_time: &Prec } } - println!("{:#?}", command_scores); let command = command_scores.iter().max_by_key(|&c| c.win_ratio()); + + #[cfg(feature = "benchmarking")] + { + let total_iterations: u32 = command_scores.iter().map(|c| c.attempts).sum(); + println!("Iterations: {}", total_iterations); + } match command { Some(ref command) => command.command, diff --git a/src/strategy/sample.rs b/src/strategy/sample.rs index 72ab66c..2dad924 100644 --- a/src/strategy/sample.rs +++ b/src/strategy/sample.rs @@ -1,11 +1,9 @@ use engine; use engine::command::*; -use time::PreciseTime; - use rand::{thread_rng, Rng}; -pub fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState, _start_time: &PreciseTime) -> Command { +pub fn choose_move(settings: &engine::settings::GameSettings, state: &engine::GameState) -> Command { let mut rng = thread_rng(); if state.player.can_afford_defence_buildings(settings) { -- cgit v1.2.3