From 11457a738e63b5aaae55779fbfdc4978e6524bb1 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sat, 30 Jun 2018 16:10:40 +0200 Subject: Moved 'expressive' specific building logic out of generi code --- src/engine/mod.rs | 10 ---------- src/input/json.rs | 6 +++++- 2 files changed, 5 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/engine/mod.rs b/src/engine/mod.rs index 65d6e24..2910b75 100644 --- a/src/engine/mod.rs +++ b/src/engine/mod.rs @@ -33,13 +33,3 @@ pub struct Player { pub health: u8, pub energy_generated: u16, } - -impl Player { - pub fn new(energy: u16, health: u8, settings: &GameSettings, buildings: &[expressive_engine::Building]) -> Player { - Player { - energy, - health, - energy_generated: settings.energy_income + buildings.iter().map(|b| b.energy_generated_per_turn).sum::() - } - } -} diff --git a/src/input/json.rs b/src/input/json.rs index 3968afd..6f7cda1 100644 --- a/src/input/json.rs +++ b/src/input/json.rs @@ -200,7 +200,11 @@ impl BuildingBlueprint { impl Player { fn to_engine(&self, settings: &engine::settings::GameSettings, buildings: &[expressive_engine::Building]) -> engine::Player { - engine::Player::new(self.energy, self.health, settings, buildings) + engine::Player { + energy: self.energy, + health: self.health, + energy_generated: settings.energy_income + buildings.iter().map(|b| b.energy_generated_per_turn).sum::() + } } } -- cgit v1.2.3