From dbc008ad4d16072d181e0ac6949fab09a9c05801 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Mon, 27 Aug 2018 21:48:26 +0200 Subject: Removed branching around energy limiting heuristics --- src/engine/bitwise_engine.rs | 60 -------------------------------------------- src/engine/constants.rs | 2 -- 2 files changed, 62 deletions(-) (limited to 'src/engine') diff --git a/src/engine/bitwise_engine.rs b/src/engine/bitwise_engine.rs index f8af86d..628fefc 100644 --- a/src/engine/bitwise_engine.rs +++ b/src/engine/bitwise_engine.rs @@ -34,8 +34,6 @@ pub struct Player { pub iron_curtain_available: bool, pub iron_curtain_remaining: u8, - - pub energy_towers_with_heuristics: u64, } #[derive(Debug, Clone, PartialEq, Eq)] @@ -75,9 +73,6 @@ impl BitwiseGameState { BitwiseGameState::update_iron_curtain(&mut self.player, self.round); BitwiseGameState::update_iron_curtain(&mut self.opponent, self.round); - self.player.update_energy_towers_with_heuristics(); - self.opponent.update_energy_towers_with_heuristics(); - self.round += 1; self.update_status(); @@ -436,7 +431,6 @@ impl Player { tesla_cooldowns: ArrayVec::new(), iron_curtain_available: false, iron_curtain_remaining: 0, - energy_towers_with_heuristics: 0 } } @@ -459,58 +453,4 @@ impl Player { debug_assert!(point.to_either_bitfield() & self.occupied == 0); point } - - pub fn update_energy_towers_with_heuristics(&mut self) { - self.energy_towers_with_heuristics = self.occupied; - for y in 0..MAP_HEIGHT { - let mask = 255u64 << (y*SINGLE_MAP_WIDTH); - let isolated_row = self.energy_towers & mask; - let row_count = isolated_row.count_ones(); - self.energy_towers_with_heuristics |= if row_count >= ENERGY_MAX_IN_ROW { - mask - } else { - 0 - }; - } - } - - pub fn unoccupied_energy_cell_count(&self) -> usize { - self.energy_towers_with_heuristics.count_zeros() as usize - } - pub fn location_of_unoccupied_energy_cell(&self, i: usize) -> Point { - let bit = find_bit_index_from_rank(self.energy_towers_with_heuristics, i as u64); - let point = Point { index: bit }; - debug_assert!(point.to_either_bitfield() & self.occupied == 0); - point - } -} - -#[cfg(test)] -mod tests { - use super::*; - - #[test] - fn energy_occupied_marks_empty_rows_appropriately() { - let mut player = Player::empty(); - player.energy_towers = 0; - player.occupied = 0; - player.update_energy_towers_with_heuristics(); - - let expected = 0; - let actual = player.energy_towers_with_heuristics; - - assert_eq!(expected, actual); - } - #[test] - fn energy_occupied_marks_full_first_row_appropriately() { - let mut player = Player::empty(); - player.energy_towers = 0x00_07; //3 energy towers in first row, don't build more - player.occupied = 0x07_07; //3 more towers in second row, can still build by them - player.update_energy_towers_with_heuristics(); - - let expected = 0x07_ff; - let actual = player.energy_towers_with_heuristics; - - assert_eq!(expected, actual); - } } diff --git a/src/engine/constants.rs b/src/engine/constants.rs index 71d937d..9ece36d 100644 --- a/src/engine/constants.rs +++ b/src/engine/constants.rs @@ -26,8 +26,6 @@ pub const ENERGY_GENERATED_TOWER: u16 = 3; pub const ENERGY_PRICE: u16 = 20; pub const ENERGY_CONSTRUCTION_TIME: u8 = 1; -pub const ENERGY_MAX_IN_ROW: u32 = 3; - pub const IRON_CURTAIN_PRICE: u16 = 100; pub const IRON_CURTAIN_UNLOCK_INTERVAL: u16 = 30; pub const IRON_CURTAIN_DURATION: u8 = 6; -- cgit v1.2.3