From 32e3f839c4d8ec0cdee18bff8143eb649fd70ff9 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sun, 19 Aug 2018 14:57:06 +0200 Subject: Tweaked performance for enegy tower limiting --- src/engine/bitwise_engine.rs | 53 ++++++++++++++++++++++++++++++++++++-------- src/engine/constants.rs | 2 +- 2 files changed, 45 insertions(+), 10 deletions(-) (limited to 'src/engine') diff --git a/src/engine/bitwise_engine.rs b/src/engine/bitwise_engine.rs index 27c1bd8..f8af86d 100644 --- a/src/engine/bitwise_engine.rs +++ b/src/engine/bitwise_engine.rs @@ -34,6 +34,8 @@ pub struct Player { pub iron_curtain_available: bool, pub iron_curtain_remaining: u8, + + pub energy_towers_with_heuristics: u64, } #[derive(Debug, Clone, PartialEq, Eq)] @@ -73,6 +75,9 @@ impl BitwiseGameState { BitwiseGameState::update_iron_curtain(&mut self.player, self.round); BitwiseGameState::update_iron_curtain(&mut self.opponent, self.round); + self.player.update_energy_towers_with_heuristics(); + self.opponent.update_energy_towers_with_heuristics(); + self.round += 1; self.update_status(); @@ -430,7 +435,8 @@ impl Player { missiles: [(0,0); MISSILE_MAX_SINGLE_CELL], tesla_cooldowns: ArrayVec::new(), iron_curtain_available: false, - iron_curtain_remaining: 0 + iron_curtain_remaining: 0, + energy_towers_with_heuristics: 0 } } @@ -454,28 +460,57 @@ impl Player { point } - pub fn energy_occupied_energy_with_heuristics(&self) -> u64 { - let mut result = 0; + pub fn update_energy_towers_with_heuristics(&mut self) { + self.energy_towers_with_heuristics = self.occupied; for y in 0..MAP_HEIGHT { - let mask = 255 << y*SINGLE_MAP_WIDTH; + let mask = 255u64 << (y*SINGLE_MAP_WIDTH); let isolated_row = self.energy_towers & mask; let row_count = isolated_row.count_ones(); - result |= if row_count > ENERGY_MAX_IN_ROW { + self.energy_towers_with_heuristics |= if row_count >= ENERGY_MAX_IN_ROW { mask } else { - self.occupied & mask + 0 }; } - result } pub fn unoccupied_energy_cell_count(&self) -> usize { - self.energy_occupied_energy_with_heuristics().count_zeros() as usize + self.energy_towers_with_heuristics.count_zeros() as usize } pub fn location_of_unoccupied_energy_cell(&self, i: usize) -> Point { - let bit = find_bit_index_from_rank(self.energy_occupied_energy_with_heuristics(), i as u64); + let bit = find_bit_index_from_rank(self.energy_towers_with_heuristics, i as u64); let point = Point { index: bit }; debug_assert!(point.to_either_bitfield() & self.occupied == 0); point } } + +#[cfg(test)] +mod tests { + use super::*; + + #[test] + fn energy_occupied_marks_empty_rows_appropriately() { + let mut player = Player::empty(); + player.energy_towers = 0; + player.occupied = 0; + player.update_energy_towers_with_heuristics(); + + let expected = 0; + let actual = player.energy_towers_with_heuristics; + + assert_eq!(expected, actual); + } + #[test] + fn energy_occupied_marks_full_first_row_appropriately() { + let mut player = Player::empty(); + player.energy_towers = 0x00_07; //3 energy towers in first row, don't build more + player.occupied = 0x07_07; //3 more towers in second row, can still build by them + player.update_energy_towers_with_heuristics(); + + let expected = 0x07_ff; + let actual = player.energy_towers_with_heuristics; + + assert_eq!(expected, actual); + } +} diff --git a/src/engine/constants.rs b/src/engine/constants.rs index 60e8101..71d937d 100644 --- a/src/engine/constants.rs +++ b/src/engine/constants.rs @@ -26,7 +26,7 @@ pub const ENERGY_GENERATED_TOWER: u16 = 3; pub const ENERGY_PRICE: u16 = 20; pub const ENERGY_CONSTRUCTION_TIME: u8 = 1; -pub const ENERGY_MAX_IN_ROW: u32 = 2; +pub const ENERGY_MAX_IN_ROW: u32 = 3; pub const IRON_CURTAIN_PRICE: u16 = 100; pub const IRON_CURTAIN_UNLOCK_INTERVAL: u16 = 30; -- cgit v1.2.3