From d23a63288dec711b93dfa6702233c29287918cd9 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sun, 1 Jul 2018 21:07:07 +0200 Subject: Built bitwise game state from current game state --- src/engine/mod.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine/mod.rs') diff --git a/src/engine/mod.rs b/src/engine/mod.rs index 6e7c5c9..39a5f26 100644 --- a/src/engine/mod.rs +++ b/src/engine/mod.rs @@ -15,8 +15,8 @@ pub trait GameState: Clone + Sync { fn opponent(&self) -> &Player; fn player_has_max_teslas(&self) -> bool; fn opponent_has_max_teslas(&self) -> bool; - fn unoccupied_player_cells(&self) -> &Vec; - fn unoccupied_opponent_cells(&self) -> &Vec; + fn unoccupied_player_cells(&self) -> &[Point]; + fn unoccupied_opponent_cells(&self) -> &[Point]; } #[derive(Debug, Clone, Copy, PartialEq, Eq)] -- cgit v1.2.3