From 97d6287a0710ec59d746f6340a796bbe6c7c8aa2 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Sat, 6 Jun 2015 15:39:02 +0200 Subject: Abstracted game objects into an entity base class --- include/player_missile.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'include/player_missile.h') diff --git a/include/player_missile.h b/include/player_missile.h index 6f304df..c504a79 100644 --- a/include/player_missile.h +++ b/include/player_missile.h @@ -1,11 +1,11 @@ #pragma once -class PlayerMissile +#include "game_entity.h" + +class PlayerMissile: public GameEntity { public: PlayerMissile(int x, int y); const static char MAP_CHAR = '!'; private: - int x; - int y; }; -- cgit v1.2.3