From cc84fcf4d37f39b6ab5a1c38b0b8313ec95fcfa8 Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Thu, 14 Nov 2013 20:17:45 +0200 Subject: Removed logging output --- Entelect.BattleCity.Challenge/GameInProgress.cs | 75 +------------------------ 1 file changed, 1 insertion(+), 74 deletions(-) (limited to 'Entelect.BattleCity.Challenge/GameInProgress.cs') diff --git a/Entelect.BattleCity.Challenge/GameInProgress.cs b/Entelect.BattleCity.Challenge/GameInProgress.cs index 3f48019..23a6550 100644 --- a/Entelect.BattleCity.Challenge/GameInProgress.cs +++ b/Entelect.BattleCity.Challenge/GameInProgress.cs @@ -34,7 +34,6 @@ namespace Entelect.BattleCity.Challenge _tank1Ai = new AiAgent(_me.units[0].id, false); _tank2Ai = new AiAgent(_me.units[1].id, true); - drawBoard(); } @@ -45,7 +44,6 @@ namespace Entelect.BattleCity.Challenge { if (_currentState.millisecondsToNextTick-_stepTimer.ElapsedMilliseconds < 0) { - Console.Error.WriteLine("Waiting for next tick. Milliseconds to next tick on last update: {0}. Elapsed milliseconds since then: {1}.", _currentState.millisecondsToNextTick, _stepTimer.ElapsedMilliseconds); updateGameStatus(); continue; } @@ -68,50 +66,30 @@ namespace Entelect.BattleCity.Challenge { if (tank1Move != null && tank2Move != null) { - Console.WriteLine("Actions chosen for two tanks"); - Console.WriteLine(tank1Move.ToString()); - Console.WriteLine(tank2Move.ToString()); _service.setActions(tank1Move.Action, tank2Move.Action); } else if (tank1Move != null) { - Console.WriteLine("Actions chosen for first tank only"); - Console.WriteLine(tank1Move.ToString()); _service.setAction(tank1Move.Tank, tank1Move.Action); } else if (tank2Move != null) { - Console.WriteLine("Actions chosen for second tank only"); - Console.WriteLine(tank2Move.ToString()); _service.setAction(tank2Move.Tank, tank2Move.Action); } - else - { - Console.WriteLine("No tanks to set actions for"); - } } private void waitForNextTick() { var sleepTime = TimeSpan.FromMilliseconds(_currentState.millisecondsToNextTick-_stepTimer.ElapsedMilliseconds+500); - if (sleepTime.Ticks < 0L) - { - Console.Error.WriteLine("ERROR: Gone passed the next tick time"); - } - else + if (sleepTime.Ticks > 0L) { - Console.WriteLine("Sleeping for {0}ms", sleepTime.Milliseconds); try { Thread.Sleep(sleepTime); } catch (Exception ex) { - Console.Error.WriteLine("Exception thrown while waiting for next tick"); - Console.Error.WriteLine("Exception message: "+ ex.Message); } - - Console.WriteLine("Time since last update after sleep: {0}ms", _stepTimer.ElapsedMilliseconds); } } @@ -124,74 +102,23 @@ namespace Entelect.BattleCity.Challenge else { var previousTick = _currentState.currentTick; - Console.WriteLine("Updating game status. Current tick is {0}", previousTick); while (previousTick == _currentState.currentTick) { _currentState = _service.getStatus(); - - if (previousTick == _currentState.currentTick) - { - Console.WriteLine("Tried to retrieve new status before next tick. Current tick is {0}. Last tick is {1}.", _currentState.currentTick, previousTick); - } } } _stepTimer = Stopwatch.StartNew(); - bool meFound = false; - bool enemyFound = false; - foreach (ChallengeService.player player in _currentState.players) { if (player.name.Equals(_currentState.playerName)) { _me = player; - meFound = true; } else { _enemy = player; - enemyFound = true; - } - } - - if (!meFound) - { - Console.Error.WriteLine("Logged in player was not found"); - } - if (!enemyFound) - { - Console.Error.WriteLine("Logged in opponent was not found"); - } - } - - private void drawBoard() - { - for (int x = 0; x < _board.Length; ++x) - { - var stringBoard = new StringBuilder(); - for (int y = 0; y < _board[x].Length; ++y) - { - switch (_board[x][y]) - { - case BoardCell.EMPTY: - stringBoard.Append(' '); - break; - case BoardCell.WALL: - stringBoard.Append('#'); - break; - case BoardCell.OUT_OF_BOUNDS: - stringBoard.Append('O'); - break; - case BoardCell.BASE: - stringBoard.Append('@'); - break; - default: - stringBoard.Append('!'); - break; - } - } - Console.WriteLine(stringBoard.ToString()); } } -- cgit v1.2.3