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author | Justin Worthe <justin@worthe-it.co.za> | 2018-06-02 13:09:13 +0200 |
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committer | Justin Worthe <justin@worthe-it.co.za> | 2018-06-02 13:09:13 +0200 |
commit | bb208dfdebb7dead0e7d68e837c37972498c22d5 (patch) | |
tree | bca12d92b906ea0da68cfc8b12f270176604dbe6 /src/engine | |
parent | a81a55fd129b947c347284e271d4c6b214c51068 (diff) |
Moved replay-based test to have convenience import from game engine replay
Diffstat (limited to 'src/engine')
-rw-r--r-- | src/engine/command.rs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/engine/command.rs b/src/engine/command.rs index 17dbd5a..b350d65 100644 --- a/src/engine/command.rs +++ b/src/engine/command.rs @@ -29,4 +29,11 @@ impl BuildingType { use self::BuildingType::*; [Defence, Attack, Energy] } + + fn count() -> u8 { BuildingType::Energy as u8 + 1 } + pub fn from_u8(id: u8) -> Option<BuildingType> { + use std::mem; + if id < Self::count() { Some(unsafe { mem::transmute(id) }) } else { None } + } + } |