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path: root/2018/src/bin/day_17.rs
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extern crate advent_of_code_2018;
use advent_of_code_2018::*;

use std::error::Error;
use std::path::PathBuf;

// cargo watch -cs "cargo run --release --bin day_17"

struct CoordBuilder {
    xmin: Option<usize>,
    xmax: Option<usize>,
    ymin: Option<usize>,
    ymax: Option<usize>
}

#[derive(Debug)]
struct Coord {
    xmin: usize,
    xmax: usize,
    ymin: usize,
    ymax: usize
}

impl CoordBuilder {
    fn new() -> CoordBuilder {
        CoordBuilder {
            xmin: None,
            xmax: None,
            ymin: None,
            ymax: None
        }
    }

    fn build(&self) -> Coord {
        Coord {
            xmin: self.xmin.unwrap(),
            xmax: self.xmax.unwrap(),
            ymin: self.ymin.unwrap(),
            ymax: self.ymax.unwrap(),
        }
    }
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum Tile {
    Clay,
    RunningWater,
    HalfSettledWater,
    SettledWater,
    Sand
}

fn main() -> Result<(), Box<Error>> {
    let input = read_file(&PathBuf::from("inputs/17.txt"))?;

    let clay_coords = input.iter().map(|line| {
        let mut builder = CoordBuilder::new();
        for split in line.split(", ") {
            if split.starts_with("x=") {
                let mut range_split = split
                    .trim_matches(|c: char| !c.is_numeric())
                    .split("..")
                    .map(|s| s.parse().unwrap());
                if let Some(min) = range_split.next() {
                    builder.xmin = Some(min);
                    builder.xmax = Some(min+1);
                }
                if let Some(max) = range_split.next() {
                    builder.xmax = Some(max+1);
                }
            } else {
                let mut range_split = split
                    .trim_matches(|c: char| !c.is_numeric())
                    .split("..")
                    .map(|s| s.parse().unwrap());
                if let Some(min) = range_split.next() {
                    builder.ymin = Some(min);
                    builder.ymax = Some(min+1);
                }
                if let Some(max) = range_split.next() {
                    builder.ymax = Some(max+1);
                }
            }
        }
        builder.build()
    }).collect::<Vec<_>>();

    let range = CoordinateSystem {
        xmin: clay_coords.iter().min_by_key(|coord| coord.xmin).unwrap().xmin-2,
        xmax: clay_coords.iter().max_by_key(|coord| coord.xmax).unwrap().xmax+2,
        ymin: clay_coords.iter().min_by_key(|coord| coord.ymin).unwrap().ymin,
        ymax: clay_coords.iter().max_by_key(|coord| coord.ymax).unwrap().ymax
    };
    
    debug!(range);
    

    let mut map = vec!(Tile::Sand; range.vector_size());
    for coord in clay_coords {
        for y in coord.ymin..coord.ymax {
            for x in coord.xmin..coord.xmax {
                map[range.to_vec(x, y)] = Tile::Clay;
            }
        }
    }

    debug!(map[range.to_vec(500, range.ymin)]);
    map[range.to_vec(500, range.ymin)] = Tile::RunningWater;

    let mut last_iter = Vec::new();
    while last_iter != map {
        last_iter = map.clone();
        for y in range.ymin..range.ymax-1 {
            for x in range.xmin..range.xmax {
                match map[range.to_vec(x, y)] {
                    Tile::RunningWater => {
                        if map[range.to_vec(x, y+1)] == Tile::Sand {
                            map[range.to_vec(x, y+1)] = Tile::RunningWater;
                        }
                        if map[range.to_vec(x-1, y)] == Tile::Sand && (map[range.to_vec(x, y+1)] == Tile::Clay || map[range.to_vec(x, y+1)] == Tile::SettledWater) {
                            map[range.to_vec(x-1, y)] = Tile::RunningWater;
                        }
                        if map[range.to_vec(x+1, y)] == Tile::Sand && (map[range.to_vec(x, y+1)] == Tile::Clay || map[range.to_vec(x, y+1)] == Tile::SettledWater) {
                            map[range.to_vec(x+1, y)] = Tile::RunningWater;
                        }
                        if (map[range.to_vec(x-1, y)] == Tile::Clay || map[range.to_vec(x-1, y)] == Tile::HalfSettledWater) && (map[range.to_vec(x, y+1)] == Tile::Clay || map[range.to_vec(x, y+1)] == Tile::SettledWater) {
                            map[range.to_vec(x, y)] = Tile::HalfSettledWater;
                        }
                    },
                    Tile::HalfSettledWater => {
                        if map[range.to_vec(x+1, y)] == Tile::Clay {
                            for xleft in 0.. {
                                if map[range.to_vec(x-xleft, y)] == Tile::HalfSettledWater {
                                    map[range.to_vec(x-xleft, y)] = Tile::SettledWater;
                                } else {
                                    break;
                                }
                            }
                        }
                    },
                    _ => {}
                }
            }
        }
    }

    let water_tiles = map.iter()
        .filter(|&&t| t == Tile::RunningWater || t == Tile::SettledWater || t == Tile::HalfSettledWater)
        .count();
    debug!(water_tiles);

    let settled_water_tiles = map.iter()
        .filter(|&&t| t == Tile::SettledWater)
        .count();
    debug!(settled_water_tiles);
    
    Ok(())
}

#[derive(Debug)]
struct CoordinateSystem {
    xmin: usize,
    xmax: usize,
    ymin: usize,
    ymax: usize
}

impl CoordinateSystem {
    fn vector_size(&self) -> usize {
        (self.xmax - self.xmin) * (self.ymax - self.ymin)
    }
    fn to_vec(&self, x: usize, y: usize) -> usize {
        ((y - self.ymin) * (self.xmax - self.xmin)) + (x - self.xmin)
    }
}