2018-06-03 Justin WortheAdded makefile for creating submission
2018-06-02 Justin WortheAdded engine run with failing test example
2018-06-02 Justin WortheMade my game engine match theirs
2018-06-02 Justin WortheMoved replay-based test to have convenience import...
2018-06-01 Justin WorthePut multispeed missiles back in
2018-05-31 Justin WortheMade move_missiles even tighter on iterating and cleani...
2018-05-31 Justin WortheTighter loop for removing destroyed buildings
2018-05-31 Justin WortheTweaking move missiles to be more efficient
2018-05-31 Justin WortheProfile driven optimization of missile moving
2018-05-31 Justin WortheChange to finding affordable buildings to avoid a resize
2018-05-31 Justin WortheClippy suggested changes
2018-05-19 Justin WortheInlined unnecessary map
2018-05-19 Justin WortheRemoved dependency on OS randomness for seeding
2018-05-16 Justin WortheImproved perf of removing item from unoccupied cells...
2018-05-16 Justin WortheTracked energy production on the player
2018-05-16 Justin WortheMoved unconstructed buildings to their own list
2018-05-16 Justin WortheChanged types to assume health can't be more than the...
2018-05-15 Justin WortheMoved away from special benchmarking suite
2018-05-15 Justin WortheMoved perf intermediary files to target folder
2018-05-15 Justin WortheAdditional code and bug fixes to help end to end tests
2018-05-15 Justin WortheRayon for threading
2018-05-15 Justin WortheAdded end to end tests, comparing against actual game...
2018-05-14 Justin WortheFixed bug in unoccupied cell implementation
2018-05-14 Justin WortheAdded running total of unoccupied cells
2018-05-14 Justin WortheIncreased profiler sampling frequency
2018-05-14 Justin WortheChanged invalid move checking to be a debug assertion
2018-05-14 Justin WortheReduced number of needless allocations to improve perf
2018-05-14 Justin WortheAdded profiling target with perf
2018-05-13 Justin WortheRemoved unnecessary check on missile updates
2018-05-13 Justin WortheAdded benchmark that touches missiles
2018-05-13 Justin WortheAdded initial benchmarks
2018-05-12 Justin WortheLimited bot to run within the 2 second window
2018-05-12 Justin WortheDebugged and fixed the errors that had the monte carlo...
2018-05-12 Justin WortheInitial stab at monte carlo implementation
2018-05-12 Justin WortheFixed engine not paying for new buildings
2018-05-12 Justin WortheBrought random crate back
2018-05-12 Justin WortheAdded new building specifications
2018-05-10 Justin WortheSplit to library. Reimplemented sample strategy in...
2018-05-09 Justin WortheAdded converting from JSON code to game engine represen...
2018-05-05 Justin WortheInitial commit with sample bot and embedded game engine