2018-05-15 Justin WortheMoved perf intermediary files to target folder
2018-05-15 Justin WortheAdditional code and bug fixes to help end to end tests
2018-05-15 Justin WortheRayon for threading
2018-05-15 Justin WortheAdded end to end tests, comparing against actual game...
2018-05-14 Justin WortheFixed bug in unoccupied cell implementation
2018-05-14 Justin WortheAdded running total of unoccupied cells
2018-05-14 Justin WortheIncreased profiler sampling frequency
2018-05-14 Justin WortheChanged invalid move checking to be a debug assertion
2018-05-14 Justin WortheReduced number of needless allocations to improve perf
2018-05-14 Justin WortheAdded profiling target with perf
2018-05-13 Justin WortheRemoved unnecessary check on missile updates
2018-05-13 Justin WortheAdded benchmark that touches missiles
2018-05-13 Justin WortheAdded initial benchmarks
2018-05-12 Justin WortheLimited bot to run within the 2 second window
2018-05-12 Justin WortheDebugged and fixed the errors that had the monte carlo...
2018-05-12 Justin WortheInitial stab at monte carlo implementation
2018-05-12 Justin WortheFixed engine not paying for new buildings
2018-05-12 Justin WortheBrought random crate back
2018-05-12 Justin WortheAdded new building specifications
2018-05-10 Justin WortheSplit to library. Reimplemented sample strategy in...
2018-05-09 Justin WortheAdded converting from JSON code to game engine represen...
2018-05-05 Justin WortheInitial commit with sample bot and embedded game engine