Removed unnecessary Player field
[entelect-challenge-tower-defence.git] / src / engine /
2018-08-09 Justin WortheRemoved unnecessary Player field
2018-08-09 Justin WortheRemoved dynamic settings
2018-08-09 Justin WortheAdded more TODO ideas
2018-07-21 Justin WortheRearranged to make data flow clearer
2018-07-21 Justin WortheMore efficient opponent damage calc
2018-07-21 Justin WortheMoved change to all buildings outside of missile update...
2018-07-21 Justin WortheMarginally faster tesla activity update
2018-07-21 Justin WortheRemoved bitfield comment
2018-07-21 Justin WortheRemoved need to load settings for the bitwise game...
2018-07-21 Justin WortheAdded an index, to make the missile towers a proper...
2018-07-21 Justin WorthePulls a change out of a loop
2018-07-21 Justin WortheBroke dependency on settings in constructing building
2018-07-15 Justin WortheFlipped bitfields on the opponent side to make implemen...
2018-07-15 Justin WortheImplemented shooting teslas in the same order as the...
2018-07-12 Justin WortheChanged other bitwise stuff to use constants
2018-07-12 Justin WortheUpdating bot to use more named constants
2018-07-08 Justin WortheStarted moving constants to a constants file
2018-07-05 Justin WortheAdded handling of tesla towers
2018-07-04 Justin WortheMade the choice of random building spots be based on...
2018-07-04 Justin WortheAdded tests of indexing into random bitwise building
2018-07-02 Justin WortheInitial drop in replacement implementation
2018-07-02 Justin WortheGame engine working, except for teslas and choosing...
2018-07-01 Justin WortheContinued filling in bitwise game engine
2018-07-01 Justin WortheStarted filling in bitwise simulation logic
2018-07-01 Justin WortheJSON parsing of bitwise buildings
2018-07-01 Justin WortheStarted implementation of reading bitwise from json
2018-07-01 Justin WortheBuilt bitwise game state from current game state
2018-07-01 Justin WortheSet up (failing) property test for working of new game...
2018-07-01 Justin WortheImplemented tesla count for bitwise
2018-06-30 Justin WortheCreated data structure for bitwise game engine