 /dev/null
+#!/bin/bash
+
+set e
+
+REPLAY_FOLDER=$1
+OUTPUT_FOLDER=$2
+
+mkdir p $OUTPUT_FOLDER
+
+for round_folder in $REPLAY_FOLDER/*; do
+ round_name=`basename "$round_folder"`
+ mkdir p "$OUTPUT_FOLDER/$round_name"
+
+ player_folders=( "$round_folder"/* )
+ player_folder=${player_folders[0]}
+ cp "$player_folder/JsonMap.json" "$OUTPUT_FOLDER/$round_name/state.json"
+ cp "$player_folder/PlayerCommand.txt" "$OUTPUT_FOLDER/$round_name/PlayerCommand.txt"
+
+ opponent_folder=${player_folders[1]}
+ cp "$opponent_folder/PlayerCommand.txt" "$OUTPUT_FOLDER/$round_name/OpponentCommand.txt"
+done
use self::BuildingType::*;
[Defence, Attack, Energy]
}
+
+ fn count() > u8 { BuildingType::Energy as u8 + 1 }
+ pub fn from_u8(id: u8) > Option<BuildingType> {
+ use std::mem;
+ if id < Self::count() { Some(unsafe { mem::transmute(id) }) } else { None }
+ }
+
}
self.next_seed = next_seed;
}
 fn win_ratio(&self) > u32 {
 self.victories * 1000 / self.attempts
+ fn win_ratio(&self) > i32 {
+ (self.victories as i32  self.defeats as i32) * 10000 / (self.attempts as i32)
}
fn init_command_scores(settings: &GameSettings, state: &GameState) > Vec<CommandScore> {
 /dev/null
+4,0,2
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+1,0,2
\ No newline at end of file
 /dev/null
+3,0,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+7,3,2
\ No newline at end of file
 /dev/null
+7,5,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+7,2,2
\ No newline at end of file
 /dev/null
+4,5,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+6,5,1
\ No newline at end of file
 /dev/null
+2,2,1
\ No newline at end of file
 /dev/null
+7,5,2
\ No newline at end of file
 /dev/null
+4,2,2
\ No newline at end of file
 /dev/null
+5,6,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+1,5,1
\ No newline at end of file
 /dev/null
+6,1,1
\ No newline at end of file
 /dev/null
+3,5,2
\ No newline at end of file
 /dev/null
+2,0,1
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+5,1,1
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+6,1,2
\ No newline at end of file
 /dev/null
+5,1,1
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+6,1,2
\ No newline at end of file
 /dev/null
+4,5,2
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+2,5,2
\ No newline at end of file
 /dev/null
+0,3,2
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+1,3,2
\ No newline at end of file
 /dev/null
+0,2,2
\ No newline at end of file
 /dev/null
+6,1,2
\ No newline at end of file
 /dev/null
+5,2,2
\ No newline at end of file
 /dev/null
+3,6,1
\ No newline at end of file
 /dev/null
+No Command
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+6,3,1
\ No newline at end of file
 /dev/null
+4,3,1
\ No newline at end of file
 /dev/null
+7,3,2
\ No newline at end of file
 /dev/null
+6,3,2
\ No newline at end of file
 /dev/null
+0,7,2
\ No newline at end of file
 /dev/null
+6,1,2
\ No newline at end of file
 /dev/null
+6,1,1
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+7,1,2
\ No newline at end of file
 /dev/null
+1,1,1
\ No newline at end of file
 /dev/null
+7,3,2
\ No newline at end of file
 /dev/null
+4,1,2
\ No newline at end of file
 /dev/null
+5,3,1
\ No newline at end of file
 /dev/null
+5,3,0
\ No newline at end of file
 /dev/null
+2,3,1
\ No newline at end of file
 /dev/null
+0,7,2
\ No newline at end of file
 /dev/null
+7,3,2
\ No newline at end of file
 /dev/null
+2,3,2
\ No newline at end of file
 /dev/null
+4,3,1
\ No newline at end of file
 /dev/null
+7,0,1
\ No newline at end of file
 /dev/null
+4,1,2
\ No newline at end of file
 /dev/null
+6,0,1
\ No newline at end of file
 /dev/null
+0,0,0
\ No newline at end of file
 /dev/null
+6,3,0
\ No newline at end of file
 /dev/null
+7,0,0
\ No newline at end of file
 /dev/null
+7,3,0
\ No newline at end of file
 /dev/null
+5,0,1
\ No newline at end of file
 /dev/null
+5,3,1
\ No newline at end of file
 /dev/null
+2,6,0
\ No newline at end of file
 /dev/null
+3,3,1
\ No newline at end of file
 /dev/null
+0,1,2
\ No newline at end of file
 /dev/null
+0,5,2
\ No newline at end of file
 /dev/null
+1,2,1
\ No newline at end of file
 /dev/null
+2,2,0
\ No newline at end of file
 /dev/null
+5,4,1
\ No newline at end of file
 /dev/null
+1,4,2
\ No newline at end of file
 /dev/null
+1,1,2
\ No newline at end of file
 /dev/null
+6,1,1
\ No newline at end of file
 /dev/null
+6,4,1
\ No newline at end of file
 /dev/null
+2,4,0
\ No newline at end of file
 /dev/null
+5,1,0
\ No newline at end of file
 /dev/null
+4,5,2
\ No newline at end of file
 /dev/null
+5,3,2
\ No newline at end of file
 /dev/null
+7,1,1
\ No newline at end of file
 /dev/null
+4,1,2
\ No newline at end of file
 /dev/null
+1,2,2
\ No newline at end of file
 /dev/null
+2,1,1
\ No newline at end of file
 /dev/null
+4,6,1
\ No newline at end of file
 /dev/null
+7,3,2
\ No newline at end of file
 /dev/null
+6,6,1
\ No newline at end of file
 /dev/null
+3,6,0
\ No newline at end of file
 /dev/null
+4,5,2
\ No newline at end of file
 /dev/null
+4,6,2
\ No newline at end of file
 /dev/null
+3,4,0
\ No newline at end of file
 /dev/null
+7,6,1
\ No newline at end of file
 /dev/null
+0,2,0
\ No newline at end of file
 /dev/null
+6,1,2
\ No newline at end of file
 /dev/null
+2,3,2
\ No newline at end of file
 /dev/null
+7,0,2
\ No newline at end of file
 /dev/null
+5,1,1
\ No newline at end of file
 /dev/null
+7,3,1
\ No newline at end of file
use zombot::json;
use zombot::engine::command::{Command, BuildingType};
use zombot::engine::geometry::Point;
+use zombot::engine::settings::GameSettings;
#[test]
fn it_successfully_simulates_moves() {
 let (settings, mut state) = json::read_state_from_file("tests/state0.json").expect("Failed to read state0.json");
+use std::fs::File;
+use std::io::prelude::*;
 let all_commands = [
 (Command::Build(Point::new(3,2),BuildingType::Energy), Command::Nothing),
 (Command::Nothing, Command::Nothing),
 (Command::Nothing, Command::Build(Point::new(4,3),BuildingType::Energy)),
 (Command::Build(Point::new(3,1),BuildingType::Energy), Command::Nothing),
 (Command::Nothing, Command::Nothing),
 (Command::Build(Point::new(3,0),BuildingType::Energy),Command::Build(Point::new(6,0),BuildingType::Energy)),
 (Command::Nothing,Command::Nothing),
 (Command::Build(Point::new(3,3),BuildingType::Energy),Command::Build(Point::new(7,1),BuildingType::Attack)),
 (Command::Nothing,Command::Nothing),
 (Command::Build(Point::new(2,3),BuildingType::Attack),Command::Nothing),

 (Command::Build(Point::new(2,1),BuildingType::Energy),Command::Build(Point::new(5,3),BuildingType::Defence)),
 (Command::Nothing,Command::Nothing),
 (Command::Build(Point::new(1,0),BuildingType::Attack),Command::Nothing),
 (Command::Nothing,Command::Build(Point::new(5,0),BuildingType::Defence)),
 (Command::Build(Point::new(0,2),BuildingType::Attack),Command::Nothing),
 (Command::Build(Point::new(3,1),BuildingType::Energy),Command::Nothing),
 (Command::Nothing,Command::Nothing),
 (Command::Build(Point::new(0,1),BuildingType::Attack),Command::Build(Point::new(7,2),BuildingType::Defence)),
 (Command::Build(Point::new(2,1),BuildingType::Energy),Command::Nothing),
 (Command::Nothing,Command::Nothing),
+#[test]
+fn it_successfully_simulates_replay() {
+ let replay_folder = "tests/after_112";
+ let (settings, mut state) = json::read_state_from_file(&format!("{}/Round 000/state.json", replay_folder)).unwrap();
+
+ for i in 0..54 {
+ let player = read_player_command(&format!("{}/Round {:03}/PlayerCommand.txt", replay_folder, i));
+ let opponent = read_opponent_command(&format!("{}/Round {:03}/OpponentCommand.txt", replay_folder, i), &settings);
+ let (_, mut expected_state) = json::read_state_from_file(&format!("{}/Round {:03}/state.json", replay_folder, i+1)).unwrap();
 (Command::Build(Point::new(0,0),BuildingType::Attack),Command::Nothing),
 (Command::Build(Point::new(0,3),BuildingType::Attack),Command::Build(Point::new(4,1),BuildingType::Defence)),
 (Command::Nothing,Command::Nothing),
 (Command::Build(Point::new(1,3),BuildingType::Attack),Command::Nothing),
 (Command::Build(Point::new(3,1),BuildingType::Energy),Command::Nothing),
 (Command::Nothing,Command::Build(Point::new(6,1),BuildingType::Defence)),
 (Command::Build(Point::new(2,2),BuildingType::Energy),Command::Nothing),
 (Command::Build(Point::new(1,2),BuildingType::Energy),Command::Nothing),
 (Command::Build(Point::new(3,1),BuildingType::Energy),Command::Build(Point::new(7,0),BuildingType::Defence)),
 (Command::Build(Point::new(2,1),BuildingType::Energy),Command::Nothing)
 ];

 for (i, &(player, opponent)) in all_commands.iter().enumerate() {
 let file = format!("tests/state{}.json", i+1);
state.simulate_mut(&settings, player, opponent);
 let (_, mut actual_state) = json::read_state_from_file(&file).unwrap();
state.sort();
 actual_state.sort();
 assert_eq!(state, actual_state, "\nFailed on state {}\n", i+1);
+ expected_state.sort();
+ assert_eq!(state, expected_state, "\nFailed on state {}\n", i+1);
+ }
+}
+
+fn read_player_command(filename: &str) > Command {
+ let mut file = File::open(filename).unwrap();
+ let mut content = String::new();
+ file.read_to_string(&mut content).unwrap();
+ if content.trim() == "No Command" {
+ Command::Nothing
+ }
+ else {
+ let mut components = content.split(',');
+ Command::Build(
+ Point::new(components.next().unwrap().trim().parse().unwrap(),
+ components.next().unwrap().trim().parse().unwrap()
+ ),
+ BuildingType::from_u8(components.next().unwrap().trim().parse().unwrap()).unwrap()
+ )
+ }
+}
+
+fn read_opponent_command(filename: &str, settings: &GameSettings) > Command {
+ match read_player_command(filename) {
+ Command::Nothing => Command::Nothing,
+ Command::Build(p, b) => Command::Build(Point::new(
+ settings.size.x  p.x  1,
+ p.y
+ ), b)
}
+
}
+++ /dev/null
{"gameDetails":{"round":1,"mapWidth":8,"mapHeight":4,"roundIncomeEnergy":5,"buildingPrices":{"ENERGY":20,"ATTACK":30,"DEFENSE":30},"buildingsStats":{"ENERGY":{"health":5,"constructionTime":2,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownPeriod":0,"energyGeneratedPerTurn":3,"destroyMultiplier":1,"constructionScore":1},"ATTACK":{"health":5,"constructionTime":2,"price":30,"weaponDamage":5,"weaponSpeed":1,"weaponCooldownPeriod":3,"energyGeneratedPerTurn":0,"destroyMultiplier":1,"constructionScore":1},"DEFENSE":{"health":20,"constructionTime":4,"price":30,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownPeriod":0,"energyGeneratedPerTurn":0,"destroyMultiplier":1,"constructionScore":1}}},"players":[{"playerType":"A","energy":5,"health":100,"hitsTaken":0,"score":6},{"playerType":"B","energy":25,"health":100,"hitsTaken":0,"score":5}],"gameMap":[[{"x":0,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":4,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":4,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":2,"buildings":[{"health":5,"constructionTimeLeft":0,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":3,"y":2,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":4,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":4,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"}]]}
+++ /dev/null
{"gameDetails":{"round":10,"mapWidth":8,"mapHeight":4,"roundIncomeEnergy":5,"buildingPrices":{"ENERGY":20,"ATTACK":30,"DEFENSE":30},"buildingsStats":{"ENERGY":{"health":5,"constructionTime":2,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownPeriod":0,"energyGeneratedPerTurn":3,"destroyMultiplier":1,"constructionScore":1},"ATTACK":{"health":5,"constructionTime":2,"price":30,"weaponDamage":5,"weaponSpeed":1,"weaponCooldownPeriod":3,"energyGeneratedPerTurn":0,"destroyMultiplier":1,"constructionScore":1},"DEFENSE":{"health":20,"constructionTime":4,"price":30,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownPeriod":0,"energyGeneratedPerTurn":0,"destroyMultiplier":1,"constructionScore":1}}},"players":[{"playerType":"A","energy":23,"health":100,"hitsTaken":0,"score":118},{"playerType":"B","energy":33,"health":100,"hitsTaken":0,"score":86}],"gameMap":[[{"x":0,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":0,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":0,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":3,"y":0,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":4,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":0,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":6,"y":0,"playerType":"B"}],"missiles":[],"cellOwner":"B"},{"x":7,"y":0,"buildings":[],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":1,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":1,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":3,"y":1,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":4,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":1,"buildings":[],"missiles":[{"damage":5,"speed":1,"x":5,"y":1,"playerType":"B"}],"cellOwner":"B"},{"x":6,"y":1,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":1,"buildings":[{"health":5,"constructionTimeLeft":1,"price":30,"weaponDamage":5,"weaponSpeed":1,"weaponCooldownTimeLeft":2,"weaponCooldownPeriod":3,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":0,"buildingType":"ATTACK","x":7,"y":1,"playerType":"B"}],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":2,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":3,"y":2,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":3,"y":2,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":4,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":5,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":2,"buildings":[],"missiles":[],"cellOwner":"B"}],[{"x":0,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":1,"y":3,"buildings":[],"missiles":[],"cellOwner":"A"},{"x":2,"y":3,"buildings":[{"health":5,"constructionTimeLeft":0,"price":30,"weaponDamage":5,"weaponSpeed":1,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":3,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":0,"buildingType":"ATTACK","x":2,"y":3,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":3,"y":3,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":3,"y":3,"playerType":"A"}],"missiles":[],"cellOwner":"A"},{"x":4,"y":3,"buildings":[{"health":5,"constructionTimeLeft":1,"price":20,"weaponDamage":0,"weaponSpeed":0,"weaponCooldownTimeLeft":0,"weaponCooldownPeriod":0,"destroyMultiplier":1,"constructionScore":1,"energyGeneratedPerTurn":3,"buildingType":"ENERGY","x":4,"y":3,"playerType":"B"}],"missiles":[],"cellOwner":"B"},{"x":5,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":6,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"},{"x":7,"y":3,"buildings":[],"missiles":[],"cellOwner":"B"}]]}
\ No newline at end of file
+++ /dev/null
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