Converted game engine vectors to arrayvecs
[entelect-challenge-tower-defence.git] / Cargo.toml
1 [package]
2 name = "zombot"
3 version = "2.0.0"
4
5 [dependencies]
6 serde_derive = "1.0.43"
7 serde = "1.0.43"
8 serde_json = "1.0.16"
9
10 rand = "0.4.2"
11 time = "0.1.4"
12 rayon = "1.0.1"
13
14 arrayvec = "0.4.7"
15
16 [dev-dependencies]
17 proptest = "0.7.2"
18
19 [features]
20 benchmarking = []
21 single-threaded = []
22 energy-cutoff = []
23 reduced-time = []
24 extended-time = []
25 discard-poor-performers = []
26
27 default = ["energy-cutoff", "discard-poor-performers"]
28
29 [profile.release]
30 debug = true